It played very well, the game oozes quality, but the slicing controls when you press R1 need some re-working, or something else. I found them to feel cumbersome even when you have time on your hands, but more to the point, they're nowhere near as satisfying to use as I hoped they would be. Having played The Wonderful 101 on Wii U earlier, and using the simple touch controls PlatninumGames applied to that game, I couldn't help but feel how much better Metal Gear: Rising would play on Wii U with the slice controls brought to the touch-pad, it would feel so much better than it does via conventional control. Hope the game comes to Wii U also down the line, the Konami reps said it's a possibility once PG are done with their announced crop, apparently Kojima wants something on Wii U.
Played the TGS Build Today - Hope This Game Comes to Wii U
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