I meant to write something last night. Anyway, here's my feedback for what it's worth. And let me start by saying don't take any of this feedback the wrong way! Writing is hard, and you're only going to get better at it by writing more.
I think @mike's recommendations are very good as a starting off point. Also, you definitely needed another editing pass to catch some grammatical errors (ex: "especially the "Solid" arch" should be "arc.").
Your intro and concluding paragraphs are the areas I would spend the most time working on, as they're where you can lose the reader the easiest. Your intro three paragraphs feel like they're covering your premise even though they're split apart. There are a total of 186 words at this point in the review, and for the person who is coming to your review to read about the game, you still haven't really delved into the game by that point. A more concise point of how it's interesting how this game has evolved from the Japanese gaming market supported possibly later by points about the evolutionary path of the series would better deliver on your premise . Your concluding paragraph is almost 1/4 of the review at over 300 words. The final paragraph should be nothing more than an end summary of what you've said along with any final comments you want to make to cap off your review. If it's as long as it is here, that means there is content that should probably be moved to a separate paragraph.
Take Dan's recent Battlefront review:
"When Star Wars hit theaters in 1977, the concept of the summer blockbuster was still relatively new (Jaws is widely regarded as the original). Its numerous sequels and prequels joined A New Hope’s status as symbols of big-budget Hollywood escapism and the “popcorn” film. In many ways, Star Wars Battlefront feels like a popcorn game. From its slick presentation to its impressive visuals and iconic sound effects, Battlefront resembles Star Wars in almost every regard but longevity. The films have been cornerstones of pop culture for decades, but the game didn’t offer enough content to keep my attention beyond the initial dozen hours."
That's a pretty strong intro (despite the parenthetical comment about Jaws). By that point in the review he's told the reader that he thinks the game is mediocre and empty, and now he's going to spend the rest of the review explaining to you why.
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