The Midnight Landing wiki last edited by Jagged85 on 02/08/15 07:31AM View full history


Developed by Taito, the game was location tested in 1986 before receiving a wide release in May 1987.

Much like Sega AM2's Space Harrier and After Burner cabinets, Midnight Landing's arcade cabinet used hydraulics for motion, with the cabinet movement matching the flight stick movement. But unlike other arcade flight games of its time, Midnight Landing was a true flight simulator. And rather than using pseudo-3D sprite scaling, it used basic 3D polygon graphics, produced by its Taito Air System arcade board.

The arcade cabinet was expensive, however. Upon its European release in 1987, it cost £10,000, equivalent to £24,542 and $38,833 in 2014. In the August 1987 issue of Computer & Video Games magazine, Clare Edgeley gave the game a positive review.

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