Well, I'm definitely a veteran. Been playing since the 2nd generation of games (Monster Hunter Freedom Unite on the PSP), five games in total, over 1,000 hours between all of them. So I guess I'll give this question a shot, see if I can communicate what the game is all about and why you might or might not like it. Apologies if it's a bit all over the place.
These days the constant starting comparison you see is to Dark Souls. It's actually not a great comparison in a lot of ways, particularly since Monster Hunter has never had much of a story, nor is it an exploration/lore game. Here's what the two have in common, and why they get compared so often: they're both tough 3rd-person action games with a high skill ceiling, and they both have complex, deliberately paced (read: slow) combat. Not molasses or anything, but this isn't a super-fast twitchy action game. Part of this is that for some of the slower weapons, when you commit to a hit, you can't just cancel out of the animation super quickly if you discover you've made a mistake. That makes combat more tactical, because you can't just heedlessly attack a monster and then expect to be able to dodge a big hit from it when you're locked into an offensive animation. You have to actually look for openings and fight intelligently, or you're going to get worked.
At its core, the Monster Hunter games are basically boss rush games. The whole loop, as you've probably heard, is to kill a big monster, use the parts you get from killing said big monster to craft better equipment that will allow you to take on a more powerful monster. Rinse, repeat. Of course, it tends to not be quite as straightforward as it sounds. Different monsters have different elemental weakness, and/or might be better fought with a different weapon than whatever your main happens to be, and/or more or less require some specialized equipment. As a new player, eventually you're going to run into a monster that's a wall, that you just can't seem to beat, that will force you to either git gud or change your strategy. There is no concept of leveling in these games. The only things that change are your equipment and your skill... which includes your knowledge of each monster's behavior and weaknesses.
Let's take a basic example. Rathalos is usually considered to be a pretty tough monster when you first encounter him. He's a big red dragon who flies around constantly while shooting fireballs at you; you're using a melee weapon and can't even figure out how to hit him while he's flying around like that. Meanwhile you're getting one-shotted by his fireballs, and just aren't sure what to do. Well, there's a couple things you could do. First, you can make sure to be using a weapon with an element that he's weak to so that you're doing the most damage you possibly can (which is this case would be lightning or dragon element). OK, go and kill some monster that will let you craft a lightning weapon from its hide. Taking too much damage? Craft armor with some better armor rating, and maybe has some good fire resistance for that fireball that's been one-shotting you. As for the flying thing, you can handle that in a couple of ways. First, you can throw flash bombs in his face when he's in the air, which will cause him to be blinded, and he'll tumble to ground where you can smack him around for a while. Seriously, you don't want to melee Rathalos without flash bombs, but as a new hunter you may not even know flash bombs exist. Or you can skip melee entirely and pick a ranged weapon (or the Insect Glaive, which is melee, but specializes in flipping around through the air). At that point Rathalos' flight doesn't matter so much. Meanwhile, you'll also need to figure out his tells; is he about to swoop down and poison you with his claws, or shoot a fireball? The animations will tell you if you know what to look for.
In short, it's a game about preparation and knowing your enemy, having the right equipment and right knowledge to get the job done. The monsters all behave very differently, so strategies that work for one might not work for another, but there are always multiple viable approaches. A lot of that comes down to the game's 14 weapons, which are so different that switching from one to another can feel like switching to an entirely different game. Fighting a monster with the Bow feels nothing like fighting the same monster with a Hammer. The Dual Blades are nothing like the Greatsword. Hell, even the Lance and Gunlance aren't nearly as alike as you might think they are. When you get bored with one weapon, go pick up another one; suddenly you have to approach each monster in an entirely new way, adding tremendously to its replayability. Honestly, all the weapons and monsters are just ridiculously well-designed; many developers have tried to imitate this series (see God Eater, Toukiden, Dauntless), but none has come close to dethroning the king of this hill, and for my money it's mostly because the weapon and monster designs are just a cut above.
It should also be said that the multiplayer in this game is amazing. There's no competitive multiplayer of any kind, it's all cooperative. But it's probably my favorite online coop game ever. There's nothing better than taking down a super-tough monster that's been kicking your ass with a group of your buddies. The game can surely be enjoyed solo as well, but if you can play it with friends, it's even better.
So, is Monster Hunter for you? Well, the biggest question is going to be whether you like the core combat, which is tough and complex. Next would be whether you enjoy progressing your character; I for one am easily drawn in by the urge to get better stuff in games. There's always some shiny new weapon or piece of armor to covet. Next question is whether you've got some friends willing to take the plunge with you, as that will add to the enjoyment. Last, if you feel like you need deep story or exploration to hold your attention, then this probably isn't the game for you.
Anyway, hopefully this helps someone, although I'm honestly not sure if I've done a great job of explaining the appeal. It can be tough to convey. Best to just give the beta a whirl if you have a PS4; it runs through Sunday at 6pm. Failing that, maybe check out this video, which was itself designed to introduce new players to the game, and anyway is probably better than the wall of text I've posted here:
But I'd be happy to answer specific questions if anybody has one. I honestly think that this is the best series of games in the world that most westerners haven't yet touched. Aside from Resident Evil 4 and the Souls series, they're probably my favorite games ever, so I'm always willing to take some time to evangelize...
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