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Game » consists of 12 releases. Released Nov 16, 2008
The option of allowing the computer to pick the stage/map, seemingly at random, for play.
Ranked Matches are commonplace in today's online world, and offer various distinctions over un-ranked/player matches.
You and your allies (faction/realm) fight against a common enemy.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
Characters that are designed to be scantily-clad.
Scaleform is a software development kit used to integrate Flash based user interfaces with game engines.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Common concept in 3D fighting games that allows you to side step around your opponent avoiding his attacks.
One of the nine Lantern Corps in the DC Universe. It is fuelled by the light of fear.
While completely normal from the neck down, these characters seem to be lacking a bit of skin up top. Creepy.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Games that for some reason or another, include a slip cover. Usually Collectors Editions or first run games.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
In fighting games, some characters have special moves that are counterattacks. In order for the attack to work, the player must enter the proper command and then allow for the opponent to strike when the player's character is in the move's "wait" position.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
A Stance may grant player characters access to unique abilities and attributes.
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
Super Speed is the ability for a character to travel at speeds normally unattainable by regular humans. Super speed can be a stock super power by characters such as the Flash & Sonic the Hedgehog, or a technologically enhanced ability like Nomad in Crysis.
A superhero is a fictional character of unprecedented physical prowess dedicated to acts of derring-do in the public interest.
In the original Mortal Kombat timeline, a race of mutant warriors from Outworld who are aligned with Shao Kahn.
Event to describe the "Test Your Might" event from Mortal Kombat.
What lies ahead, and is distant from the present.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
A game mode that allows you to train for combos, moves, etc.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Developed by Epic Games, Unreal Engine 3 is the third generation of the Unreal engine, and is base for numerous games, such as Unreal Tournament 3, Gears of War and Roboblitz.
Easily emasculating the puny jab, this devastating technique is associated with crimson geysers and leveled Piston Hondas. Favored by undead ninjas and diminutive boxers alike.
While piledrivers, clotheslines, and suplexes might seem at home in wrestling games, many professional wrestling moves have found their way into other video game genres. Brawlers and fighting games are commonly home to these moves, with Mike Haggar's piledriver being a classic example.
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