Mud Runner - "A Spintires Game" is finally out next week (31 Oct) for the 3 platforms (there's no word on Switch a version though). The old game, Spintires was a huge personal favourite of mine (in my top 3 of all time - crazy, I know - but true), but an unfortunate spat between the developer, Pavel Zagrebelny and his publisher Oovee meant the development of the game was halted after release over accusations of bad financial faith. The game was highly acclaimed and proved popular while being supported through many mods made for new levels and vehicles.
Spintires has found a new developer (who Pavel works with) and a new publisher - Focus Home Interactive - who already has a fair reputation with these "sim" type games, so the future looks rosy in Mud Runner. From what I've seen from early streams of the game, it does not seem like a Spintires v2.0, so much as a polished and tuned v1.5 with a bit of added DLC, re-done maps, a couple of new trucks and some short challenge scenarios and tutorials for the mud-virgins. It's still very much worth it for me though. There is an offer of 50% off for those who bought Spintires originally, so it seems the developer concedes this is a more of a relaunch, a move to new console platforms and healthy publisher relationship for a game that gets updates and more regular content (i.e. in the possibility for console mods, as Focus has done already in Farming Simulator 2017 for Xbox). I hear Pavel has developed a tool so that original Spintires PC mods will be easily ported to the new PC Mud Runner platform.
There is nothing quite like the mud physics in this game and the way the vehicles interact with the ground and water. Going is typically slow and often impossible for some of the smaller vehicles/heavy loads. Help is available in the form of winches, cranes, and massive ex-soviet military off-roaders, a variety of different load-outs and certain towing, diff-locking and 4 wheel drive strategies to rescue the over-turned. It's very detailed. Level objectives usually involve repairing vehicles, de-cloaking the map and unlocking garages and stranded trucks, then loading and unloading logs. The "new" version has updated physics, with liquids in the vehicles' tanks and carried bowsers sloshing about accurately, and loose branches snapping appropriately under the tyres.
The graphics have also had a slight refresh, with various new sorts of grasses added and small oil slicks being left sometimes in the puddles, as the old Russian hardware belches and splutters through the scenery. It still looks a bit washed out, but is very detailed and has some lovely lighting effects (i.e. the black exhaust clouds from huge, D-class, 8-wheelers catching sunlight rays through the tree foliage). The old game still does give a very good simulation of what goes on in Mud Runner's Russian wilderness, but the new interface seems much better designed for gamepads with additions like "auto-winch" locating the nearest tree for you (if there is one nearby...). The 4 player multiplayer is also retained and support for wheels added.
First person view has been added for the masochists like me - and even better - The mirrors are realistically covered in mud and so don't work at all in first person view, making safe reversing near impossible. I hope that gets fixed! The dash dials also look a bit plain and "2D" in FP mode, but the view does look good from the cab. When the truck idles for a while in 3rd person view, the driver realistically leans over the steering wheel and cries.
I do hope the deal Pavel has made with his publisher, "Focus" is a good one and means he can work further (and get paid) on something that is really quite unique in what it does. The man is obviously a genius in mud physics development and I do hope he's found a deal that will pull him out of the hole he was in with his old publisher. I'm really looking forward to seeing this game gain some traction.
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If anyone wants to go hardcore logging with me - hundreds of miles from civilization - you are most welcome! Join me comrade (I'm UsernamePending on XBL and Steam).
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