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Typically found in fighting games, combos are a series of strung-together moves.
The ability to generate, move, and shape soil, dirt, and rock with little to no physical contact.
An evil organization is a group of super-villans who are hell bent on world domination or something of a similar nature. Usually defeated by a single Spy/Superhero/Average Joe/small child.
A full-screen attack hits the opponent no matter where they are. Often used by characters suffering from SNK Boss Syndrome.
"Hand to hand. It is the basis of all combat." -Gray Fox
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
The Antagonists of the Tales of Ash Saga.
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