Ethan Carter and Blackwell Legacy did it better
Murdered: Soul Suspect is neither a ground-breaking nor is it a stand-out experience with other games like the Vanishing of Ethan Carter and the Blackwell Legacy working to the same premise while looking and playing better. I paid £10 ($15) for this, which is the absolute maximum anyone should really pay for this game. Had I paid full price at release then I would have felt robbed.
The best things that can be said about Murdered: Soul Suspect, are that the characterization of the lead characters is developed quite well, and that the core premise of investigating your own murder (while unoriginal) is faintly intriguing. The game clocks in at 6-8hrs and perhaps a quarter of that time is padded out by searching for flavor text and other non-essential collectibles. Perhaps another quarter of that time is spent on absolutely inconsequential side-quests. In actuality then, the core of this game is only about 4hrs long.
While Soul Suspect does have a faintly intriguing premise that will get you through the first hour or so of exposition, there's no getting away from the fact that it quickly becomes clear that the game isn't great, that there's almost no game play, and that there's no real 'detective' work to do, despite the early implication that sleuthing will be a big part of the game.
In short then, there is nothing recommendable about this game and I score it 2/5. It works, it fulfils its ambitions, and there are a few nice character flourishes here and there but this is not enough to make the experience worthwhile.
Avoid.