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Game » consists of 0 releases. Released 1996
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
This concept is for games in which at least one of the main characters is male.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
A place to fall, often bottomless, usually resulting in death.
Procedural Generation refers to the creation of content algorithmically as the game is running. This content generally coexists with standard, authored content; the two are not mutually exclusive.
A popular concept from the 1990's that let players get more of a taste for a game than a mere demo.
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