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Game » consists of 2 releases. Released Nov 18, 2008
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
Hiding items, rooms, and all kinds of things behind waterfalls is one of the oldest concepts in the history of games.
Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
A style of animation that gives games a more hand drawn look.
Chakra is the resulting energy produced, when Physical and Spiritual energies become mixed together.
Some characters have purely white eyes, some have eyes that radiate light, some have no eye-sockets at all. This is a page for all the occularly impaired.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
The ability to generate, move, and shape soil, dirt, and rock with little to no physical contact.
The ability to create, shape, and control fire at will. This is a common and well known power in fiction, its appearance dating back to ancient literature.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A game based on an anime.
Translated to "Illusion Techniques". It is said that in order to be handy in creating illusions, one must be very intelligent, in order to have the focus to maintain these type of techniques and modify them as the user sees fit at the right time. Used to manipulate others.
Based on the 12 animals of the Chinese Zodiac, Hand Seals are used by Ninja to perform most attacks. By forming hand seals, the ninja is able to mold their chakra and manifest the desired jutsu.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A condition where characters have differently colored eyes. It could be used to indicate wisdom, insanity, or split personality.
The place of origin for ninjas. Their location is mostly known throughout the ninja world and very nearby localities with some sort of ties in between them (commercial or cultural in nature).
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Game engine developed by Ubisoft Montpillier with the involvement of Michel Ancel for Ubisoft games used on the Xbox, Gamecube, PS2 and PC. It was first introduced in 2003 with the release of Beyond Good & Evil (deriving it's name from, Jade, the main character of the game). It had since been used in several games of that generation.
A Jinchuuriki is one who has a demon sealed inside of their body. Naruto is a Jinchuuriki. A Jinchuuriki can also draw on their demons power and become incredibly strong.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
Two or more characters are featured on the game's box art.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Ninjutsu are the techniques a Ninja/Shinobi will use in battle with ones adversary. They are also considered survival techniques by the Japanese.
DLC that is technically available on the disc, but requires the player to buy a key separate from the game to activate it.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
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