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Skywalker Sound is a sound division at LucasArts. They have supplied sound effects, as well as orchestras to numerous video games.
Eliminating a target with a long-range rifle.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
Possibly the greatest advancement in shirt technology since the invention of the button, the half-tuck shows one has class and simultaneously doesn't give a damn.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
The act of stealing precious artifacts from a tomb.
Anguish of body or mind. Can be used by authority figures to extract sensitive information that would not be given under normal circumstances.
Levels that take place in or on a train or subway.
As one of his brutal combo enders, Nathan Drake throws an uppercut to disable an opponent.
Some video games feature characters that play video games themselves, with the player sometimes taking control of the character playing the game-within-a-game. This also includes game characters who explicitly mention that they play video games.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
You're halfway through the game or more, everything's going great. You've got tons of weapons and crap and BAM! Flash grenade! You wake up later captured, off to either be executed, interrogated, etc. Often, you've lost all of your weapons as well. You sir, have just woken up captured.
When a protagonist chooses to walk as a default instead of jogging or running. The character will opt to walk even with a full tilt of the control stick.
Realistically rendered water can really immerse you in a game. Just don't try to dive into your TV!
Some games go the extra mile and make the character visibly become wet after swimming or coming in contact with water.
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