So I'm overseas from (Canada) for work and the internet here is.. not great. Guess I won't be playing this :(
Need for Speed
Game » consists of 3 releases. Released Nov 03, 2015
Need for Speed attempts to reboot the franchise with a focus on nighttime street races, multiplayer action, police chases, and new ways for players to configure and tune their cars.
Need for Speed reboot requires constant Internet connection
I'm not surprised but still that really sucks.
You could play Rivals offline. Why not this one? Is the game actually just on a server like an MMO?
If the internet discovers there is no good reason for this (*cough* Sim City *cough*) then EA better be prepared for another firesale.
Kind of weird decision too considering NFS I believe is really huge in many "secondary" gaming markets like Brazil, Middle-East, etc. And yeah I know they have internet there but shit we barely have good internet here. I guess fuck em amirite?
Didn't they close down NFS World recently? Maybe they closed that down partially to make room for this because this is some pseudo-MMO...thing. I dunno, I'll withhold judgement until we find out what the fuck this thing actually is, but given the whole SimCity clusterfuck, I'm already a little worried.
Fuck any racing game that does not allow you to pause in single player.
Pretty much fuck any game that doesn't allow you to pause in single player. It's 2015, people have lives. Losing a half-hour worth of points and progress because I have to answer the fucking door is horseshit and you know it.
@brodehouse: I take it you don't like Dark Souls?
I wouldn't buy any game that requires an internet connection to start. It's more acceptable for multiplayer but I still think we should be able to start it up and get to the menus.
Bummed out by this. I mean, I guess. My life's been alright without NFS in it, though I was looking forward to seeing what's up with this one. Racing games are my relax+podcast things generally, so the inability to pause Rivals was what killed it for me more than anything. Invasions too, but I hear you could turn those off...
Roundabout way of saying that if The Need for Speed is like Rivals in this way, I probably won't play it. Also always online rabble rabble.
@brodehouse: I take it you don't like Dark Souls?
You know what, for Dark Souls maybe I get it. You're wandering into a hostile, scary world. There's no breaks. That's fair.
But broad, action-based racing games? That's messed up. You need to be able to pause in that because there is absolutely no point at any time during a race when you can look away from the television for even a second. A second is death in any racing game.
That being said though, there's been plenty of failed attempts at it in recent years, so I'll believe it when I see it.
Very much how I feel, I wont lose my shit until I know shit is worth losing.
Well, the be fair, I wont lose my shit, I just know I wont be buying it if that's the case.
Plus it's so early right now, who knows, maybe the game will look like shit anyways and no one will care.
Aside from not being able to play offline on a console, I really don't care one way or another. My PC is always connected to the internet and I pay for the highest speed for a reason.
good thing i have always plug in intertron for world webwide accessation!
e: i mean look at my seething outrage. time for a class action lawsuit! *goes back to Hatred*
Well, good to know EA learned their lesson from Sim City.
The required Internet connection for Sim City isn't what ruined that game it was the poor design choices and everything being broken that ruined that game. In fact if their whole connectiveness thing worked like they said it would, the game could have been amazing.
Honestly, even if your internet is fine there's plenty of cases where the company servers are having issues, from launch day load and stability issues (SimCity) to the regular DDOS campaigns that spring up on a whim (PSN, Xbox Live, Blizzard). This feels like EA pushing more of a corporate policy on everything they can though, same with how common micro-transactions are in every product they put out now. I feel like every game with any semblance of multiplayer from them is going to at least try and put this in somehow.
I only get outraged over games that are 2 years or more away from release.
This game is out this year, if the wiki page is to be believed
@maginnovision: I think it has more to do with people wanting to play single player games on their own terms. Unless this has no single player whatsoever then what's the point of it? If it's all multiplayer all the time then fine, but if it has single player then let me play whenever I want whether your severs are shit or my internet dies. If this comes out and people aren't able to even get to menus then it's going to crash and burn, so I hope they are making sure that this won't be on fire like some previous EA online experiences.
Cool. Who gives a crap.
people who want to play video games???
what kind of question is this seriously
:(
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