So this game is coming out soon, and it's popped up on the main page again, so I'm responding to a 7 month old thread:) I'm just saying I wouldn't get your hopes up about the immortality thing. It could be cool - just look at Wario Land 2/3 or Sphinx and the Cursed Mummy (it's not a new mechanic). Immortality usually means shifting a focus from action to puzzle solving, usually at the expense at the main character (like, say, lighting Wario or the Mummy on fire to destroy and go through a wooden gate). I know Neverdead features SOME puzzle elements, like rolling his head through small passages, or throwing his arms across gaps to activate levers, but the thing could still fall apart. For one, Konami is working with Rebellion - a studio whose made far more bad games than good. Even their good games are only solid, so Neverdead never has a chance to usurp something like Vanquish as "Best Third Person Shooter Ever". Secondly, the game is a big escort mission. I don't think you'll be able to enjoy the immortality when you have a dumb partner character constantly at risk of getting killed and causing a "Game Over". We'll see though.
It's nice to see someone try to bring fresh ideas to third person shooters, that's for sure. Those stupid military FPS' could use a shot of creativity.
But whatever. I'm just talking to myself most likely. 7 month old thread....what am I doing!? I should probably go to sleep. Not sleeping means I end up replying to stuff like this. ;)
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