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Double Fine Goes From One To Four

The San Fran-based developer is working on four games at the same time.

Tim Schafer, game designer of Monkey Island fame and now his own boss at Double Fine Productions, has left his mark on the Brighton-based Develop conference, revealing in his keynote some surprising news about what it is Double Fine is up to these days.

Brutal Legend 2 wasn't greenlit by the game's original publisher, Shafer said during his speech, and as a result, the studio had to gear up quickly and hit the road with its existing prototypes. Four of them, to be precise. Fascinatingly, all four of these "best of" pet projects have been signed by multiple publishers and are now set to become real games.


I really hope one of these games incorporates Ozzy somehow.      
I really hope one of these games incorporates Ozzy somehow.      

Shafer didn't go into specifics about the games during the keynote other than to say some of the games will be downloadable, and to identify each game's respective project leads, according to VideoGamer. Double Fine staffers Lee PettyNathan Martz, Bad Muir, and Tasha Harris, all of whom have experience with Brutal Legend, are heading up the projects. 
 
To keep this is a bit in focus: Double Fine has only released two games since its creation in 2000: Psychonauts and Brutal Legend. Now it has four games, all with publisher backing, at the same time. Talk about what must feel like overload over there. 
 
UPDATE: A couple of name corrections: it's Nathan Martz instead of Nathan Marks and Tasha Harris as opposed to Tascher Harris as we previously reported.