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Added by Brad Shoemaker on Oct. 28, 2009

In addition to an unveiling currently going on in London (1UP has a live blog), Disney Interactive has finally sent out a bunch of new images and information detailing its big under-wraps Wii project from Warren Spector, Epic Mickey. I never would have envisioned Spector to go from System Shock and Deus Ex to Mickey Mouse, but hey, the guy's got the pedigree. 
 
Here's what you came for: the screenshots. 

 
Disney also put out some basic gameplay info and quotes from Spector. (Note: Entirely from the company's mouth.) 
 

Disney Interactive Studios today announced the development of Disney Epic Mickey, an adventure-platforming game with light role-playing elements for the Wii home video game console.  The game stars Mickey Mouse who has been re-imagined for videogames by luminary game designer Warren Spector and his Junction Point game development studio. In Disney Epic Mickey, Spector, a life-long Disney fan, taps into Mickey Mouse's rich history along with the characters and worlds brought to life by Walt Disney to create an edgy and unexpected cartoon adventure.

"Mickey is an adventurous and rambunctious mouse," said Warren Spector, creative director and vice president, Junction Point. "I want to bring his personality to the forefront, place him in a daunting world and connect his spirited character with video game players worldwide. Ultimately, each player decides for him- or herself what makes Mickey cool."

In the game's fiction, a sorcerer named Yen Sid creates a beautiful, whimsically-twisted world where Disney's forgotten and retired creations thrive. Originally, the powerful sorcerer from "The Sorcerer's Apprentice" in Walt Disney's 1940 film "Fantasia" was nicknamed "Yen Sid" by Disney animators, although never named as such on screen. In Spector's game, Oswald the Lucky Rabbit - Walt Disney's first cartoon star created in 1927 - becomes the earliest inhabitant of Yen Sid's Cartoon Wasteland after Mickey Mouse is created. Oswald makes the Cartoon Wasteland comfortable for other retired characters as they join him in this magical land.  Years pass, and as Oswald dwells in the Cartoon Wasteland, he becomes resentful watching Mickey's popularity swell. When Mickey curiously stumbles upon Yen Sid's map, he makes an innocent yet terrible mistake and inadvertently devastates Oswald's comfortable world. Eventually, Mickey's mistake pulls him deep into the mysterious Cartoon Wasteland to face the destruction he unknowingly created.

Players use the Wii Remote to wield magical paint and thinner to re-shape the world around them. Paint's creativity and thinner's damaging effect give the player robust tools and empowers them to make choices about how they move through the world. Each player's decisions to use paint, thinner or both dynamically changes the world with consequences that affect the environment, interactions with other characters, and even Mickey's appearance and abilities.

"The core of this game is the idea of choice and consequence, and how that defines both the character and the player," says Spector. "By putting the mischievous Mickey in an unfamiliar place and asking him to make choices - to help other cartoon characters or choose his own path - the game forces players to deal with the consequences of their actions. Ultimately, players must ask themselves, ‘What kind of hero am I?' Each player will come up with a different answer."

Blurring reality and fantasy, Oswald the Lucky Rabbit's role is as significant in the game as it was in real life. The Walt Disney-created Oswald appeared in 26 silent cartoons between 1927 and 1928 for Charles Mintz, who contracted with Universal for distribution. At this time, Oswald was primed to be Walt's first big animated star. When faced with daunting production costs, Walt asked for more money to ensure the quality of the Oswald cartoons. When a deal could not be reached, Walt lost the rights to Oswald and with the rabbit went much of Walt's staff. Among those who remained with Walt was animator, cartoonist and long-time friend Ub Iwerks, and together they created a new character named Mickey Mouse.

The initial concept behind Disney Epic Mickey originated within the Disney Interactive Studios' Think Tank. The Think Tank conceptualized Mickey as a cartoon character thrown into turmoil. Spector expanded and refined Disney Epic Mickey's concept and built the game for a broad audience fully utilizing the Wii and Wii Remote for accessibility and engaging gameplay.     


There's also a ton of new concept art for you. Here are some environments. 

 

 
And... character designs! Zombie Donald Duck is pretty neat.
 


 
Am I a big jerk for wishing this wasn't just a Wii game? The artwork and designs going into this are pretty impressive--too bad we won't be able to play through them in high-def. What's your interest level for this one?

Filed under : Disney Epic Mickey

164 Comments

Novyx
on Oct. 28, 2009
I'm hopeful. Maybe they can make a sequel for natal/wand if it does well.

i83N
on Oct. 28, 2009
Brutal   Mickey Mouse

Almeida69
on Oct. 28, 2009
I guess its okay...Not that big on the whole wii thing too considering i dont have one.

OmegaPirate is online
on Oct. 28, 2009
@Brad said:  
 
Looking pretty bad-ass! (coming from some-one who really isn't a Disney person)  
 
And no- i wouldn't say you were a jerk for wishing this was coming to a HD platform, as someone who doesn't own a wii (yet) i feel kinda bummed i shan't be playing this any time soon

m1k3
on Oct. 28, 2009
wasn't what i was expecting... not at all darker just more cute and happy looking characters that are designed to look "darker". i was expecting torn up disney settings with sharp edges. something like the concept art had.

Metal_Gear_Sunny is online
on Oct. 28, 2009
This is not the bastard child of Tim Burton and Disney. 
 
This is just...meh.

FlamingHobo
on Oct. 28, 2009
Not really that impressed.

PlasmaBeam44
on Oct. 28, 2009
Actually, that Donald isn't a zombie. Oswald the rabbit is jealous of Mickey and tried to mimic Mickeys friends. That Donald is actually a robot.

BABS
on Oct. 28, 2009
Cute!

Willy105
on Oct. 28, 2009
Everything behind this game has the potential for GOTY.
 
But will it deliver?

NubMonk
on Oct. 28, 2009
I had really high hopes for this game but now its just kind of a "meh". Its not even the fact that its a Wii title that turned me off, but more about how the early concept art just looked so fucked up and cool, and now the in game screens just look totally unappealing.

stinky
on Oct. 28, 2009
i'm interested in this, though i too wish it was for the higher end consoles. 
using older designs for mickey, fantastic. 
   
Yen Sid is Disney spelled backwards for those who passed it over.

Kiemoe
on Oct. 28, 2009
okay, so paint is good and thinner is evil? I guess it works, but I don't like the idea of a moral choice Mickey. They've still got a lot of time to change my mind though.

McPaper
on Oct. 28, 2009
Eh I would have liked it if Warren worked on something more Deus Ex like.

Video_Game_King
on Oct. 28, 2009
Warren, we don't have to decide what makes Mickey cool, for we already know: it's Epic Mickey.

Milkman
on Oct. 28, 2009
The art design is pretty cool but the graphics just look bad. I'm going to have to agree that this would be much cooler on an HD console. There is really no need for this to be on the Wii except to add some needless waggle. The full vision would be much more easily realized on the 360 or PS3. And I know Nintendo fanboys are going to give me shit  but sorry, it's true.

WhatTheDang
on Oct. 28, 2009
Looks like Disney's just willing to capitalize on the success of Kingdom Hearts. I don't have a lot of faith in it as it seems to just be a continuation of the sad trend of taking likable characters and settings and making them darker and more mature (and in turn, unlikable) in a ham-fisted attempt to garner a wider audience. I can definitely see an "American McGee's Alice" problem here, as most of the focus seems to be on setting and character design, with gameplay as an afterthought.  Bottom line: I think it's gonna suck.

TheMustacheHero
on Oct. 28, 2009
Looks...bland.

Turbo_Toaster
on Oct. 28, 2009
I didn't realize this was just for the Wii. The stuff we saw a while back had me pretty intrigued but the execution isn't  really doing it for me. It might be fun, the concept seems promising. I guess I'd rather see it on the PS3 or something with crazy lighting effects and more polished visuals. The 3D models in these screens seem fairly dated, to me anyway.

Leakster
on Oct. 28, 2009
I think it looks like a last generation game, the concept and art style don't thrill me either.


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