FINALE
Blight Club
Fallout: New Vegas | 002
Giant Bomb Plays
113 | Little Apple Juice Boy.mp3
Voicemail Dump Truck
Game Mess Mornings 04/25/24
GrubbSnax
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Franchise »
Abilitease is an aspect of game design wherein a game will provide a glimpse of your full skill-set at or near the start, only to remove most of these skills, stats, and abilities soon after.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
The concept of moving blocks around to certain areas such as highlighted squares, or switches, or in order to get past a maze.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
When blood will splash textures on walls or floors and even roofs.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
A style of gameplay where players must navigate a vast stream of projectiles.
In some situations, the default camera quickly switches to a different angle for a specific action. An example of this is when a first-person game shifts to third-person view for a rolling maneuver.
Typically found in fighting games, combos are a series of strung-together moves.
Popular audio/video middleware tools developed by CRI Middleware, INC. Used in over 1,700 games spanning the PS2, PS3, Gamecube, Wii, Xbox, Xbox 360, PC, Arcade, DS, PSP and more.
A pervasive feeling of sadness, perpetual boredom, or both, which can dramatically affect a person's life.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
The 2009 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 2-4.
Some people will do anything for their families. They will fight, steal and kill to keep those close safe and alive.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
Gamescom 2009 was a video game convention that took place in Cologne, Germany from August 19 - August 23, 2009.
The maintenance of a garden and the cultivation of plants.
A humanoid construct given life through magic. The materials used to create a golem vary greatly.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A being with the reproductive organs of both the male and female genders.
An imaginary boundary in the game world that limits player movement to a specific area. They are often criticized as a poor component of level design, when an actual wall or other visible boundary could have been used to delineate a game's playing field.
The act of killing a child is considered taboo in most games. There are, however, some games that allow this breed of tomfoolery.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
A process by which one player/creature's health points are transferred to another, particularly via a spell, technique or item.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The meter which is used to gauge how much power there is left to use magic abilities.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment