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    The NES, also known as Famicom, launched in 1983 in Japan and 1985 in North America, where the video game industry was headed downhill due to a deluge of poor games and over-saturation. Nintendo's second home console became an enormous success, establishing consoles as a mainstream market in Japan and pulling the North American industry back to its feet.

    Nintendo Power Retrospective - Part 9

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    count_zero

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    Edited By count_zero

    The Retrospective rolls on with Nintendo Power #3 - featuring the first port from a PC that I've reviewed thus far.

    Main Title: 'Jazz Plumber Trio' - Remixed by DJPretzel - http://ocremix.org/remix/OCR00055/

    Closing Credits: 'Trollbash' - Remixed by Subliminal Labs - http://ocremix.org/remix/OCR00044/

    Spoony's review of Ultima III can be found here: http://spoonyexperiment.com/2010/07/20/ultima-3-exodus/

    I feel like there should be a concept in the Giant Bomb wiki for games that use the concepts that caused me problems with Legacy of the Wizard and Mickey Mousecapade - where in order to progress in the game, you basically need to shoot almost randomly until you hit the magic block (or whatever) that lets you progress. Something other than pixelbitching, because it usually involves blocks. "Blockbitching".

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    count_zero

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    #1  Edited By count_zero

    The Retrospective rolls on with Nintendo Power #3 - featuring the first port from a PC that I've reviewed thus far.

    Main Title: 'Jazz Plumber Trio' - Remixed by DJPretzel - http://ocremix.org/remix/OCR00055/

    Closing Credits: 'Trollbash' - Remixed by Subliminal Labs - http://ocremix.org/remix/OCR00044/

    Spoony's review of Ultima III can be found here: http://spoonyexperiment.com/2010/07/20/ultima-3-exodus/

    I feel like there should be a concept in the Giant Bomb wiki for games that use the concepts that caused me problems with Legacy of the Wizard and Mickey Mousecapade - where in order to progress in the game, you basically need to shoot almost randomly until you hit the magic block (or whatever) that lets you progress. Something other than pixelbitching, because it usually involves blocks. "Blockbitching".

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    godzilla_sushi

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    #2  Edited By godzilla_sushi

    In Racket Attack, the ball instantly shrinks or expands after it crosses the net. That's a pretty interesting way to trick your eyes into thinking your in a 3D space!

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

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