Looking at some of the first footage of people actually playing the game for long sessions, I'm reminded very strongly of a little (primarily mobile focused) game called "Out There." In that game, you start in a simple spaceship, with only the most basic tools, and you're a huge distance from your eventual goal. You fill up your spaceship's slots (different numbers and arrangements of squares for different ship designs) with tools and elemental resources that you can use to help you on your way; you fill your ship's engines with fuel, craft new modules out of raw resources, and explore planets and other things, occasionally stumbling upon special artifacts, events, and aliens which you interact with via a simple multiple-choice system after getting a little bit of story through a couple of paragraphs of text.
Has anyone else noticed this resemblance? Is it more than just skin deep? I've noticed that No Man's Sky at least seems more forgiving, as making the wrong choices in Out There would just leave you adrift in space forever or suffocating to death, with no way to replenish your resources; otherwise the loop seems strikingly similar. NMS obviously has a bigger universe, and it's three dimensional and visually much more complicated, but the actual game looks almost the same. Am I crazy?
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