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Alcoons are a species of two-legged dragons in Super Metroid. They reside in the Crateria and Norfair regions of the planet Zebes.
Beetoms are a species of parasitic creatures in Super Metroid. They are fast moving and leap at Samus in an attempt to latch onto her.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Cacatacs are a species of cactus-like creatures from Super Metroid. They reside in the Brinstar, Norfair, and Maridia areas of planet Zebes.
A common type of stage based around the fire and/or lava element. Often platforming heavy and inhabited by fire-based enemies.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
The Screw Attack is one of Samus Aran's special moves from the Metroid franchise.
A style of action-adventure gameplay revolving around exploring a labyrinth with the necessity of locating new items and equipment to progress beyond otherwise impassable obstacles. The concept is named for its common usage in the Metroid and Castlevania franchises. While the term most commonly refers to 2D games, it can also refer to 3D games.
Torizos are living Chozo Statues from Super Metroid.
Zoomers are basic enemies from the Metroid series. They move in a set pattern, and are capable of climbing walls and ceilings.
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