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PC games that support the use of two or more monitors.
Combat between ships dates back to antiquity, and in the 20th century expanded to include the use of aircraft.
Occurs when a player kills an enemy using a sniper rifle without the aid of the scope. Generally in FPS games, sniper rifles are not equipped with crosshairs, thus making this feat impressive.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Games which allow players to interact with others over the internet.
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Military Jargon that means "on the move".
Console games that derive from a past PC exclusive release, either due to popular demand or poor sales.
The act of changing a section of a graphic to a low resolution (i.e. enlarging the pixels) in order to "blur" it. Commonly used to censor an image.
Term typically used by the military. A platoon is a group of squads, normally four, that are a single unit (the 'platoon') for organizational purposes.
The online service used on the PlayStation 4, PlayStation 3, PlayStation Portable and PlayStation Vita.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
The ability to lie down on the ground.
The game incorporates a real time game clock, where one hour in game is equal to one real world hour.
Realism is where a game attempts to accurately mimic real life through gameplay mechanics and visuals. For example, realistic shooters, such as Operation Flashpoint, Full Spectrum Warrior, or Brothers in Arms, typically focus upon squad tactics, i.e. suppressive fire and flanking.
Some games feature realistic speed and ballistic trajectory.
The "kick back" from a gun. Causes the muzzle of your gun and crosshair to rise when fired. It promotes firing in smaller bursts, and forces the player to push the crosshair down to counter act the force of the recoil.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Respawning is when a player or NPC dies and then reappears moments later - usually in a predetermined location or group of locations - while the game continues.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
Eliminating a target with a long-range rifle.
Citizens of the Union of Soviet Socialist Republics, which was a country that emerged after the Civil War in The Russian Empire.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
You work with a small team of AI or human squad members (usually with a total squad size of 4) to complete objectives.
Why go it alone when you can roll with a team? Squad Tactics let you issue commands to a whole crew of A.I controlled squad mates, who can(among other things) plant bombs, fire at specific targets, take cover, and talk smack.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
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