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Games often use iron sights to define precision shooting with non-scoped weapons.
CQC and CQB are close range combat techniques.
Describes a situation where weapons and other equipment must be acquired from the environment, rather than being carried there.
Persistent bullet holes allows players to shoot holes into walls without them disappearing right away. This feature added realism to first person shooters, as well as the ability to draw smiley faces.
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