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Game » consists of 1 releases. Released Oct 06, 2011
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A character in a game who uses unorthodox moves, and who likes to play 'practical jokes' on opponents. This makes losing to him/her all the more humiliating.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Two or more characters are featured on the game's box art.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
Akuma's signature super move in the Street Fighter series.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
Multiple fighters/people ganging up to fight another fight/group of fighter.
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