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Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
More commonly known as a "time loop", these games feature events that force the players through the cycle of repeating one (or a few) day(s). This is often presented as the result of time travel or other strange phenomena.
Games which self-consciously address their own devices of fiction.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
Story-driven games where the protagonist is diegetically you, the real-world player, manipulating faraway real-world events through the not-actually-a-video game you're playing. Employed in Assassin's Creed: Unity, Dance Central 3, Save The Date!, and several CD-I games.
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