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Game » consists of 0 releases. Released Mar 08, 2023
Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters also used this technique. Some used it as a stylistic choice like Paper Mario and Rakugaki Showtime.
In many RPGs, especially those made in Japan, magic is categorized as black or white. Black magic spells deal damage or inflict negative effects.
Games that let you choose the path you take through the story-line.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
A Prodigy is typically a young character who posses skills or intelligence far beyond their age. Some prodigies were born with this talent, while others had to work for it.
Plotting and scheming, usually for wealth or power.
An item that cannot be unequip until the curse got removed.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
The first two hours or so focus on Shogo Okiie coming into conflict with various curse holders in order to achieve the Rite of Resurrection. After Shogo's route, however, the game shifts into more of a mystery.
Someone who investigates unsolved crimes and other mysterious happenings, either for a living, as a hobby, or simply by chance.
An ability that people use to bring back or return someone/something to thier original state.
You may think you know who you are playing as, but do you?
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
This concept is for games where at least one of the main characters is female.
The feudal period of Japanese history, which was dominated by powerful regional families holding large areas of land (daimyo) and military warlords (shogun), between 1185 and 1603 AD.
Introduced in MK II, these new finishers would no longer kill or brutally beat down your opponent. Instead, your character would present them with a gesture of love and friendship, much to the announcer's disappointment.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
In Eternal Darkness, the Horror is a lumbering nightmarish creature with three heads. It has the power to drain either health, magick or sanity.
Hostages exist to be saved, guarded, and occasionally executed.
Horror games influenced predominantly by the look, feel, and themes of Japanese horror cinema, or non-horror games that allude to the cultural horror aesthetic. J-Horror, or psychological horror, is sometimes classified as a sub-genre of survival horror.
Kidnapping is often used in videogames as a motivation for the protagonist to venture into unknown worlds and fight seemingly hopeless battles.
This concept is for games in which at least one of the main characters is male.
When the artwork on the game's box in no way correlates to the game's actual look and feel.
Sometimes one playable character just isn't enough.
Games that feature more than one storyline, each often paired with a different protagonist. The storylines may intersect, or they may be completely independent of one another.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Many games such as Shin Megami Tensei, God of War, or Too Human base their story off of or utilize elements from the order of the cosmos as perceived by humans both ancient and modern.
Denoting events or phenomena such as aliens or psychic abilities that are beyond the scope of normal scientific understanding.
Everyone that is born has parents. These games feature adults with children of their own.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
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