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The bread and butter of any self respecting archer, the bow is a stereotypical ranged weapon of olden times and fantasy settings.
A corded length of fibers that has many uses.
Rocks are the hard objects found randomly scattered across the ground all over the Earth's surface. They're not good for much more than smashing stuff or being made into other things. Handily crushes Scissors but cannot defeat the mighty Paper.
A lighthouse is a tower usually placed on the top of coastal cliffs, bearing a rotating light at the top to prevent ships from crashing into rocks.
Some games have readable books. Come and quench your thirst for knowledge.
Cross large bodies of water safely. Hey, at least it's safer than swimming.
Just like in the real world, a Safe is a very solid, secure box that has uses a number combination as a key. In sci-fi games, these can often also be hacked open using either a passive skill or a tool that the player has collected.
The delicious dairy drink that comes from mammals. Some games use it as a power up / health boost, while others use it as a resource. Substitutes can be comprised of rice, soy, and apparently, hemp.
Two types of whiskeys, distilled from rye.
A magnet is something, usually in a bar or horseshoe shape, that is attracted to and can, if strong enough, pull in metallic things via the force of magnetism. Video games may be a bit more liberal in what a magnet can attract and how powerful it is.
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