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Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player.
The concept of a character leaping forwards or backwards in time.
Games that either require or optionally support Sony's PlayStation VR peripheral.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
Grabbing the attention of a nearby enemy NPC. Usually leads to them attacking.
The building/editing of vehicles, mechs, and the like.
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