You play as a chef who must complete custom hamburger orders as indicated on the bottom of the screen. Ingredients shoot out of their perspective squares and you must use your gut to bounce them back to those squares if they are not needed, or else they splat and you loose "life".
During a postmortem of Pitfall at GDC 2011, David Crane explained that developer of Pressure Cooker, Garry Kitchen, calculated the nine notes that could be reasonably approximated by the Atari 2600, and marked them on a Casio keyboard. This developer then hired a musician to compose a melody for the game using only the marked notes.
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