Here's the facts we have needed all this time!
If you read the licensing terms and the sharing plan ToS, it was more like "add 10 friends as secondary accounts under your control and allow two of them at a time to play the single-player portion of some of your games for a limited time." The game loan thing was restricted to "lend your game for up to 24 hours to someone who's been on your friends list for over 30 days." Used games were limited to one, and only one, license transfer. The person who bought the used game had no option to lend, give away, or sell it.
Thanks @crunchypickles, I didn't know this was known.
Sharing plan - Limited time demos.
Game loan - 24 hours, so when the system feasibly checks. I take this to mean that you can keep playing until your friend tries to play that game, or until the end of the day - whichever comes first.
Used games - ONE seller. ONE buyer.
Disregarding the fact that all those have been played insanely disingenuously by Microsoft, those are neat features (ignoring the used games bit).
That said, that sharing plan does not need always online to work in the slightest. Timed demos have been a thing for a very long time. The fact that you'd have to find someone to share it to you is actually an added inconvenience. So really the only added bonus here is that the disc can leave your home, and you can still play online for a good while.
I had no idea it was that restricted, outside of the one time license transferal. That is fucked on so many levels, I mean I had a friend borrow my 360 copy of Dark Souls for close to 6 months after I got it for PC, and have since gotten it back. That literally would not have been possible. Who thought that was a good idea.
He got his information from a pastbin that has no ties back to microsoft. You can believe it if you want but it is completely anonymous.
I didn't know where @crunchypickles found that stuff out. If I'd known, I probably wouldn't have even brought it up. It does not matter one lick though, because I already explained very thoroughly to you immediately prior to this pastebin information why it wasn't gonna happen anyway. If you don't agree with my reasoning, that's fine. In any case, this issue will literally never be resolved now, as Don Mattrick will take the truth to his grave. Could've been what you think it is and fuck over the entire industry accidentally, could've been something more reasonably awesome, could've been absolutely useless. We'll never know.
In any case, I'm tired of having my arguments cherry picked and leaving half of what I wrote unacknowledged, so how about this: You can continue being bummed out by Microsoft dropping your ideal console experience that somehow nearly sunk them, and I'll be happy they dropped their DRM for the good of the platform.