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AndrewG009

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First Thoughts - Continuity


 
There are some pretty incredible flash games coming out now that illustrate a creativity that we as a gaming community wouldn't otherwise be privy to since the amount of independent game developers making it to one of the major consoles or handhelds is a bit limited still. Granted, there has been a far greater influx thanks to outlets such as Xbox Live, Playstation Network, Wiiware, DSiware, etc. But, the demonstrated capabilities of flash is still impressive. Bearing that in mind, I want to talk about Continuity. A work in progress flash title from four students hoping to enter the game into the IGF 2010 Student Competition, Continuity stands up exceptionally well, even when keeping predecessor puzzle titles such as N+ in mind.  

 
Starting from a prospective of a slide puzzle, you are tasked with shifting the various tiles around a given space so that the areas match up. Upon pressing the space bar, your perspective zooms in to give you direct control of a stick person trapped in these boxes who needs to gain possession of a key before going through an appropriately colored door. The intriguing factor lies in the fact that the boxes continually remain static, allowing you to zoom in and out, shifting the boxes continuously to gain the best possible advantage. Having never seen puzzle, platforming and addictive music meet in such a synergistic capacity as far as flash is concerned, I'm really excited to see how this game develops over time as progress is made on the entry. 
 
To check out Continuity, click here. Mozilla Firefox and Google Chrome are the recommended browsers.
 
 --Andrew
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