Need for Speed Most Wanted (PC) suffers from a bug, which makes the client crash more frequently, the higher completion you get. I'm at 98% completion now, and have an autolog posting on pretty much every billboard and speed trap, as well as all events and cars. It's related to a minor memory leak caused by unresponsive autolog synching attempts by the client - at least that's the common theory.
Currently my game crashes once every couple of minutes. Up from zero crashes when I first started playing. It has become unplayable. Hell - if I don't instantly jump into my task manager to increase process priority to high - the friggin' thing crashes instantly, as it tries to synch up with autolog for the first time. Talk about unrequited love.
How bad has it gotten for you guys? Or is anybody even going for completion and asymmetric multiplayer competition?
Need for Speed: Most Wanted
Game » consists of 16 releases. Released Oct 30, 2012
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