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Bogman_Zeek

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Bogman_Zeek

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@tyn0mite: Just came to check the same thing, but with it only being a 3 minute video and not a lengthy stream, I can see them just posting the video with a short article commenting and not a full live stream. (Unless they do some sort of combo with the Red Dead Trailer to provide more content)

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Bogman_Zeek

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#2  Edited By Bogman_Zeek

I have had similar issues as a support/tank main in season 2.

Ended last season at 66, was really pumped after bouncing up and down between 50-60 for most of it.

Placed near 2900 for season 2 (Yay!), won up to 2990, then plummeted to 2500 with the same patterns from season 1.

I would play 2-3 games with players that communicated, played together and seemed like decent/friendly people = move up slightly. This would always (I started tracking/classifying the games on a note pad to make sure I wasn't exaggerating the bad times) be immediately followed by long losing streaks of 5+ games. Teams would be everything you'd expect :

- DPS only types (your team has 2 DPS, a support, a Mei and a tank? better lock in 3rd DPS!)

- Players blaming everyone but themselves (have to catch myself now and again to make sure this doesn't become me)

- Disconnecting

- Pre-made groups of 2-4 generally being toxic or not communicative to the non-group members

(It's not all bad, you get the occasional optimist and those trying to get others talking/working together)

Basically it has been a frustrating experience. In my average 10 games, about 7 would be loses, with about 4 of them being flat out, no contest stomps.

I've done my best to remain positive and keep fighting, with my knowledge from season 1 that the streaks cant possibly continue like this and things will eventually turn around fueling me.

I've seen videos of advice/tips on how to climb solo, but they all seem to require being a DPS and carrying. Being support/tank relies much more on team play and makes solo Q a real grind.

I still intrinsically enjoy playing the game but the streaks are making it tough to keep going back. And no, Quick Play is not the solution for me, the lack of any real team work and the overall "messing around" nature take the joy out of it for me. I want there to be stakes, and I understand that means the possibility losing a good chunk of games, I just want it to be more consistent with the match ups.

-End Rant! :D

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Bogman_Zeek

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While I really like the idea on the whole, as someone who just saved up their gold over the past month or so to buy all of the Nax wings.... (Screams into pillow)

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Bogman_Zeek

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#4  Edited By Bogman_Zeek

@professoress: was just on the bestbuy site and noticed the 1TB madden you mentioned. Also discovered Microsoft store Canada has the 1TB's on sale for 50$ off, and they have more non madden options, yay!

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Bogman_Zeek

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Skellige's Most Wanted.

I really like how it took the standard contract tropes (Someone in a town drawing a crowd, vague monster descriptions, examining the crime scene, etc) and made things feel slightly off at each step.

As late game DLC, you would normally do this quest after completing countless similar contracts throughout the main game. The quest relies on this knowledge and uses it build a Scooby-Doo/Road Runner like series of traps around the standard contract paraphernalia you've grown accustomed to by this point.

On top of all these quirky shenanigans, It calls back to your many decisions throughout the game with regards to your treatment of sentient monsters. It felt great to finally see some sort of benefit to/acknowledgement for choosing to spare monsters who seemed to be in the right along the way. Finally the quest ends with a great speech by Geralt explaining the complicated dichotomy of a Witcher's work and how he maintains a balance between the monster and human world.

Besides the Werewolf being a glitchy drama queen on my play through with his infinite death animations, I really enjoyed this quest.