When Capcom recently announced that a Versus mode of Resident Evil 5 would soon hit the marketplace for $500 (400 MSP) I heard millions of people cry out and you could hear the cancellation of pre-orders from oldschool Resident Evil fans around the world, claiming this to be the final "Nail in the Coffin for the 2309203828 billionth time, even though we still buy Resident Evil!"
I didn't look at this is bad but rather that Capcom is making the Versus mode wrong. Resident Evil revolves around Not-Zombies and the multiplayer should follow. If Capcom really wanted to make a multiplayer mode for Resident Evil, why not make something like Left 4 Dead or Halo's ever popular infection variant? The unique mode with Resident Evil would keep people playing the game and keeping the fans happy. Its so simple have one team of humans (2-players) and a team of not-zombies (14-players) and the not-zombies hunt the humans while the humans try to hold out for 10 minutes. The not-zombies can infinitely respawn while the humans can't, and when one is killed they turn into a not-zombie making the game now 15 vs 1. After 10 minutes if a human player is still alive that team wins, if they all die, well they lose. Ammo would be spread about the levels in containers. The controls for the humans would be the same from Single-Player but for the not-zombies
X = Action A = Grab Human B = Melee Weapon Y = Infect (Use while you're grabbing a human) RT = Claw LT = Lunge
The thumbsticks would function like they do in Gears of War.
Players get money for killing and infecting the enemies that they can use to buy new weapons after a game to keep and use to improve load outs.
I would definitely drop $5 for this mode, sadly it will likely never see the light of day when it would work so well with Resident Evil.
What do you think? I don't why Capcom is making such a tame and boring Versus mode for Resident Evil game when they have such a great setup to make something addicting and actual worth the $5.
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