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deactivated-15135

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#1  Edited By deactivated-15135

Ok I'm trying to remember a PC game I played circa 1994. It was a role-playing/adventure type game. It had a top-down view (maybe isometric) I THINK you could control your characters by clicking the mouse and then your character would walk to that point. If I remember correctly, the beginning of the game (or at least at some point int he game )your party starts as prisoners having to battle a monster in a coliseum type situation. There were all kinds of random items you could pick up and some of them had no use at all. One such item was a set of divining stones/bones that you could get from a fortune teller. There seemed to be a lot of desert and mountain areas, and I remember one part had like a big boulder/rock that had a hole in the top of it, and your character noted that there was some type of noise coming out of it. There were multiple people in your party, but I don't remember if they were all on screen at once or not, but you could only control one at a time. Battle took place in real time if I remember correctly. One of your party members was really big, like an ogre or something.

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#2  Edited By deactivated-15135

@LunarJetman said:

You also have to ask yourself what the audience actually is that reads those articles. It's the core gamers, i.e. the people that the articles comdemn.

Core gamers aren't all hate spewing trash. Some of them are. That's who the articles condemned.

Gonna have to disagree here, the articles weren't attacking harassers, they were attacking the idea of a gamer identity. The idea that there is still a core gamer audience was what was being attacked.

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I'd get behind that. I never got around to playing those games, but given the complete drought of big console JRPGs nowadays I'd buy an HD collection in a heartbeat.

It is really disappointing that there are basically zero JRPGs on the horizon for the new consoles.

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#4  Edited By deactivated-15135

@hailinel said:

This would require a massive amount of fan support to become reality. As much as I'd love an HD trilogy, I see this as more of a long shot.

Yeah, and he admitted as much in his twitter response. But there is already an online petition and new facebook page with over 2000 likes at this point https://www.facebook.com/OperationKosMos so hopefully it can build some momentum!

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So Harada posted a message to fans on twitter addressing requests for a Xenosaga HD collection. https://twitter.com/Harada_TEKKEN/status/510056523549003776

This is really exciting to me as a huge fan of the series. Previously he was able to get Project X Zone localized for the US based on fan requests for it. Is anyone here interested in such a re-release of the series? I'd be really interested to see how they handle the differing art styles of each game in an HD remaster.

Anyone who would want something like this should tweet to him and express interest.

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@defaultprophet: Thats not what is happening. The right wingers are picking up on the issue because no one in the left will even admit there is an issue to talk about.

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@fear_the_booboo: Yeah I just saw that part of the video and deleted my post. I am done too, thanks for talking about it with me though.

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@n1nj4d00m said:

Here's a study that examines the cognitive link between playing a sexually-explicit game and real-world sexual objectification. She included in the list of resources for the Women as Background Decoration (Part 1) video. The key takeaway from that study:

Results show that playing a video game with the theme of female “objectification” may prime thoughts related to sex, encourage men to view women as sex objects, and lead to self-reported tendencies to behave inappropriately towards women in social situations.

Her footage for Hitman shows the player killing a stripper and dragging around a strippers body for no reason. This is where she claims that players are encouraged to desecrate female bodies. This is not encouraged in the game, in fact as you may or may not know, the Hitman series encourages players to NOT kill anyone except the target.

I think you missed the point she was trying to make. She wasn't saying that players are encouraged to engage in that behaviour, just that designers have to be aware that the interactive nature of games makes such behaviour possible:

…but since video games are an interactive medium, players are allowed to move beyond the traditional role of voyeur or spectator. Because of its essential interactive nature, gaming occupies a unique and potentially more detrimental position vis-a-vis the portrayal and treatment of female characters.

A viewer of non-interactive media is restricted to gazing at what the media makers want them to see. Similar to what we might see in video game cutscenes, the audience is only afforded one fixed perspective. But since we’re talking about interactive gameplay within a three-dimensional environment, we need to consider the fact that players are encouraged to participate directly in the objectification of women through control of the player character, and by extension control of the game camera. In other words, games move the viewer from the position of spectator to that of participant in the media experience.

Very well, I retract my original statement concerning her sources. Thank you for directing me to that source.

My second point I stand by: http://youtu.be/4ZPSrwedvsg?t=22m11s

"The player cannot help but treat these female bodies as things"

"Players are meant to derive a perverse pleasure from desecrating the bodies of unsuspecting virtual female characters"

"controlling and punishing representations of female sexuality"

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@n1nj4d00m: Except she does adress this very point in this very video saying that the women NPC reacts differently that the male NPC. The women NPC are sexually objectified (she's a strippers, for fuck sake) while the men aren't. You're accusing her of not using context while doing the same exact thing. At 3.20 she adresses that there is other type of women NPCs and she'll concentrate just on one type. She's clear, you're misinterpreating her for your own sake.

Also, you're using just one of the games she cites. If she made just one mistakes, that doesn't mean all her opinions are misguided. You're nitpicking a lot here.

At this point http://youtu.be/4ZPSrwedvsg?t=21m3s she uses audio that is not even the main character's voice to misrepresent what's going on. If you've played Deus Ex Human Revolution, you will be able to tell that when you hear "you can't run", it isn't the main character talking. I'm not even sure if that audio is from that game at all.

You can say I'm nitpicking if you want, but she isn't just one game, this is the narrative and it is a misrepresentation of what the games actually are. Yes she shows scenes that can easily be considered sexist, but she then exaggerates other games to try to make a stronger case.