"My experiences in 2014 were colored by a growing level of disappointment coming from a struggle to finding a deeper meaning to why I love games, why I think we need more people from marginalized groups making games, and how all of that is related. As such it has made me rethink my motivations for why I enjoy the games I do, and also made me look deeper at cultural context and systems design. It’s why Shadow of Mordor isn’t on my list, and I will probably write an essay about my struggle with the game’s politics while enjoying the (largely balanced but flawed) combat feedback loops." You took the words out of my mouth regarding my experience and my feelings towards video games this year. It was a peculiar year, just to say the least. Very interesting list! Thanks for sharing!