I completely sympathize when it comes to obtuse puzzles. Year One is simple enough until you get to the petrified forest. My girlfriend was impressed with my ability to remember all facets to the early puzzles, but I made sure to stop playing before I got to the forest as I remembered it taking me hours when the game was first released and I didn't want to look stupid after she praised my memory. Once I began that section it took me around an hour and required the use of a walkthrough even. It remains one of the greatest games of all time in my estimation, but confusing puzzles are more or less a given in the genre. I don't feel Double Fine was remiss by not adding a hint system, as we are currently discussing the issue on the internet and obviously have access to dozens of hints/walkthroughs/faqs.
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