I feel like I'm gonna be in the minority opinion by saying this, but here goes:
I really liked the loop-based, puzzle box gameplay where the goal is hunting down information and figuring out how to unlock the next bit of narrative. It had a ton of plates spinning in the air and with how reactive the characters and environment are to your actions, it's super impressive. I also understand that I may have had a breezier time through all the puzzles because I hyperfixated on one thread at a time, which isn't everyone's playstyle. If there is one thing the game excels at, it's giving you that "Aha!" moment, because I felt like the smartest guy in the world when I thought up a solution and it got executed exactly as I planned.
All that being said:
Oh man did the twist ending really drop the ball and sour the rest of the game. It's one of the few times I said "Oh no." out loud while playing a game and the final sequence really deflated by enthusiasm for it.
This is probably the biggest let-down I can think of in recent memory, even after being up on it in the beginning and middle parts. Hey that first 9/10ths? Really solid! Too bad that final tenth undid everything it had going for it.
Well, shoot! Almost everything I thought of to make any of these categories have already been filled in. Really feel like Tetris Effect will take Best Music in a landslide, or at minimum a runner up. Astro Bot seems to be THE surprise of the year from what I've played of it.
Only thing I could suggest that would be on Best Moment/Sequence list would be reading the Trashopedia from Donut County because basically everything in it is gold. Even still that's a pretty mild moment compared to the rest.
They rolled out some patches a couple days ago. Pre-patch, the only issue the game was giving me was tiny black specks sometimes appearing on complex textures and facial animations. I have an Nvidia card and I noticed it tended to appear in a lot of the drivers from this year. The fact that it also happened in this game was a disappointment, but the patch really seemed to smooth everything out.
I played this at launch and had no other problems, though I am bummed out that a lot of others didn't have as good experience on PC as I did. For me, this and Doom ran like magic thanks to that magical engine known as id Tech 6.
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