I'm extremely disappointed. This turned out to exactly what Civ fans feared it would be, Civ V with a sci-fi coat of paint. This game is almost like one giant mod. I wonder if the folks at Firaxis came out with this barebones Civ template and figured the mod community would do the rest? Was this an unofficial crowd funding project?
As I look over the list of mods I'm thinking to myself, "Why weren't these features included in the game in the first place?" Firaxis completely missed the point of what made Alpha Centauri unique from Civilization. Congratulations Firaxis, the spiritual successor to Alpha Centauri actually has weaker gameplay than its predecessor. Modding of units? Gone. Replaced by affinity upgrades. That's just lazy game design. And the affinities are poorly executed. Ditto for the tech tree.
Speaking of lazy game design, how about that diplomacy? Yep, just as pointless as it was when Civ V was released. I love how my spies get detected and for the most part, no one seemed to care unless it was a Level 2 intrigue op or higher. Oh, and thanks for the reminders about attacking stations from 300 turns ago that I'm still agreeing not to do anymore.
And still using still shots for endings? WTF? I hated that in Civ V and it's inexcusable now. Even Civ II had FMV endings. Lazy and uninspired. We shouldn't have to wait for a second expansion pack three years later for a complete game.
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