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DostoyevskysShamblingCorpse

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Best of 2012

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  • I was 15 hours into my first XCOM campaign when I realized three things, #1. This game is really awesome. #2. I need to start over. #3. This is easily my GOTY. No other game this year or for many years before, maybe since Fallout 3 had I literally not even started a game from the beginning, but that starting the game over was more exciting than the first time around since I was now armed with crucial skills and knowledge that were essential for survival. I have never really liked a strategy game before and now am curious what I've been missing out on. That plus the fact that Classic Ironman is kicking my ass and yet I continue forward are all surprises of the 2012 for me. XCOM has made me it's bitch. But I will make XCOM my bitch someday. Someday.

  • Just last week this game sat at @#10 on this list. But it's been just enough time, and other games have become worse disappointments that ME3 has been creeping it's way back up. YES; ME3 is the worst in the series, by far. It failed to deliver on any of the promises of the first game, it failed to generate any sense of momentum by forcing you to "Get the band back together" every single freakin game, it's the most combat focused of any ME3, it's go9t the dumbest plot and sense of progression and the worst side missions. It may be an even bigger disappointment than Dragon Age 2 and yet still it's a great game. And now that the dust has settled, it's the least disappointing of all the AAA games released this year that saw all of them fall flat on their face for one reason or another.

  • Simply the most fun I had all year. Borderlands 2 is just more borderlands, essentially...and that's all I really ever wanted. I don't think the handsome jack stuff is nearly as clever as Gearbox seems to think it is, but the personality oozing from every pore of this game with drop-in drop-out co-op and fun moment to moment gameplay always had me searching for the next orange weapon. Now raise the damn level cap already, christ.

  • There was a long time I thought this would be number one. I was the first in line, the loudest supporter of the game from episode one. But the lack of any real gameplay branch, the lack of any real player agency makes ikt fall short of what I originally considered the worlds first choose-your-own-adventure zombie survivial horror game. Instead it let you shape the story as it unfolded, but without any different endings or game over screens. An amazing step forward for dialogure, NOC interaction and writing in games, but too much smoke and mirrors to break through th e top 3. You have your work cut out for you in season 2 Vanaman, give me options or give me deat

  • The game I bought a Vita for justified the purchase of a system I have been thoroughly disappointed in otherwise. That alone should propel it almost to #1. The best RPG of the year and I get to play it on the shitter at work and sitting in my hammock. Take that iPhone.

  • Let me get this out of the way: I love the batshit insane allstory mythos. I love the aliens, I like the Desmond stuff, I'm in it for the animus. And that's the stuff this game finally got right. Ironic that the Conner stuff is where this game fails, giving us too much to do without any benefit, whole sections of gameplay that don't fold back into the game proper in any meaningful way makes all that stuff meaningless.

  • Crappy driving. NPC AI is garbage. But the best story in an open world crime game combined with the best hand-to-hand combat in the genre work together beautifully. Wei Shen!

  • The most fun I've ever had exiting in a state of frustration for an extended period of time. I'm 2nd or 3rd in all of the races, but no one will ever beat the javelin skill game score which propelled my guy off of the map somehow. Take that Daigoro!

  • Weird amalgamation of J/WRPG. Liked my time with it a lot.

  • This is a good game. Screw you Patrick for adopting the hive mind mentality without giving it a fair shake. The side mission stuff which I can see from your achievement list you never bothered with is the best part of any Silent Hill game, ever. Creepy, scary, well-written stuff. More of that, please.