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DragoonKain1687

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Gamers, what do we want?

Gamers, oh gamers. You are harder to please than a seasoned lady. Not once will a gamer be fully pleased, or so we think. Because us gamers, are the most demanding customers ever.

And why is that? Nobody knows. Perhaps the wide variety of options available on the market has turned us into pedanthic bastards (in a good way) who demand only the best of the best available. Or maybe we have grown tired of low quality games receiving more awards than deserved. Or maybe we just want to bitch around.

Truth be told, no developer is safe from our wrath.

Now, was it always like this? Maybe, or maybe not. Perhaps its my mind, telling me that I’m not a kid any more, and that not all games are good, despite what people may say. Pretty much in the same way it tells me that Musou games rock hard.

In my belief, its just the natural way of life. We grow tired of certain stuff, while we grow fond of other. As a kid, FPS games were certainly not my fav genre, in fact, unless you were called Doom, you would not get my attention. As the years passed, and “little me” grew into “little grown me”, I began to enjoy more and more said games, Halo, Call of Duty, Medal of Honor, etc. All began to be enjoyable games.

The same happened with online gaming, from completely hating the idea, to completely loving the idea. Though I still say, a great SP experience does not need online multiplayer (Im looking at you Bioshock).

Perhaps the whole deal of what we want is impossible to define. In my case, I grew with games. From a NES to a PS3 I played almost all the consoles available every gen, be it on the console, or on an emulator later on. Games have changed a lot, and its amazing how old formulas and games can still be great today.

Perhaps sometimes developers try to do so much that they push little for the industry. Games like Devil May Cry don’t need Heavy Rain like stories, and vice versa. I believe that some devs are trying to bite more than they can chew off, which leaves us with great games with lacking stories, like Bayonetta, where we have amazing gameplay, but the story tries so hard to be serious at times, that it fails at showing what it does best. Or the usual great story with lacking gameplay, kind of like the first Resistance or Nier.

Perhaps our biggest complaints forced devs to try those models, perhaps we are asking for more than what we should ask. Should we ask for Spielberg to turn Transformers into the next Schindlers List? Or should we let him and Bay make it into what it is? Cheap story with great action scenes?

I believe that we should understand the products for what they are, and understand that sometimes, sacrifices are made, in return for a great experience of gameplay, story, music, etc. Not all games can have the perfect mix of story-gameplay-sound, etc. But they can come close enough. And those that excel at either one of them, should also deserve recognition.

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