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drwhat

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drwhat

445

Forum Posts

3830

Wiki Points

37

Followers

Reviews: 1

User Lists: 13

For some terrible reason Danny encouraged comments so here are mine:

- what the bloody hell are you lads on about (I never in my life imagined I'd hear so much british isles english on a giant bomb show)

- editing is for the weak, 2020s audience. give us old men the uncut tuna we crave

- I'm an addict so I would really prefer it if the show were 20-30 minutes a pop but drip fed over an entire week tbh

- do Americans actually understand your accents when you really get into it? I find it hard to believe. they're going to start asking for you to turn on a second set of subtitles

- if we work out the math you'll be playing these games for... ten years? quite the hustle Danny

keep it up,

cheers

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drwhat

445

Forum Posts

3830

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37

Followers

Reviews: 1

User Lists: 13

It's pretty good. Not perfect. Blast from the NES past, too easy, but it does get more complex as you get into it.

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drwhat

445

Forum Posts

3830

Wiki Points

37

Followers

Reviews: 1

User Lists: 13

Edited By drwhat

pls rest to heal up more pls pls pls.

Wait until you're "Weak" according to the status bar before you eat.

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drwhat

445

Forum Posts

3830

Wiki Points

37

Followers

Reviews: 1

User Lists: 13

The best thing about this video is the video player deciding "that's it!" and showing the end of video screen when I'm 1/3 through, and also when I'm 1/2 through, and also when I'm 2/3 through ...

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drwhat

445

Forum Posts

3830

Wiki Points

37

Followers

Reviews: 1

User Lists: 13

Boy that's a lot of Ben breathing into a mic loudly for the last 30 mins or so at least

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drwhat

445

Forum Posts

3830

Wiki Points

37

Followers

Reviews: 1

User Lists: 13

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drwhat

445

Forum Posts

3830

Wiki Points

37

Followers

Reviews: 1

User Lists: 13

So good

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drwhat

445

Forum Posts

3830

Wiki Points

37

Followers

Reviews: 1

User Lists: 13

OMC's How Bizarre is top three and I kept expecting it to come up

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drwhat

445

Forum Posts

3830

Wiki Points

37

Followers

Reviews: 1

User Lists: 13

Edited By drwhat

I love how mad all these people in the comments are

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drwhat

445

Forum Posts

3830

Wiki Points

37

Followers

Reviews: 1

User Lists: 13

Oh my god there's 492 comments. No one is going to read this.

Here's what I think (note I haven't played Rogue itself, just a bunch of "core" roguelikes (Dungeon Crawl Stone Soup is the best)) (oh but I've never won any of them because I'm bad at games):

* Unless you're EXTREMELY short on food, like dying of hunger, I would rest up to full or near-full health whenever you are more than a little damaged.

* Going down to the next floor is the biggest "decision" you can make, it always increases the difficulty. The stairs are how the game is paced. So don't rush down to the next floor unless you are absolutely convinced that you're overlevelled. (And even then imo it's worth exploring to find loot.)

* I don't know if Rogue does this, but all the roguelikes I've played do this: if you stay on the same floor too long (to grind), the game will start throwing super hard monsters at you (these are called "OOD" monsters = Out-of-Depth monsters). This is the same concept as the pirates who follow you through sectors in FTL. This works together with the stairs=difficulty thing to always keep you between a rock and a hard place.

* The other 492 people probably already told you but I'm sure the ring you had on was a ring of invisibility.

* Diagonal movement is important!

* Don't forget when shit hits the fan that you can take as long as you want for every move. I am sure the designer explained this in the interview, this is the chess thing. In a good Roguelike you should always be able to feel like "you know what, I could have X instead of Y on that one turn and then I probably would have been ok." You have a lot of options. Not a ton in Rogue obviously but still, you can do a lot more always than just stand in one tile and hit, so if you can keep your head straight you can get out of a lot of messed up situations.

* If you get used to it, when you're on lower floors you could just hit S between every move inside a room. You can probably learn to do it really fast. otoh then you'll need twice as much food per floor. I dunno. Risk reward.

* Remember you can run away from things. Being smart is how you win Roguelikes (from what I can tell watching other people win anyway), not by just tanking all the time.

Anyway, super looking forward to this. I am sorry you are going to probably try reading all these damn comments and I am adding yet another one to the pile. :D