I give up, for now. I've spent hours and hours reading up on this. Don't think it supports controllers, yet, anyways. And no desire to play with mouse and keyboard. I've never understood why everything outside of Steam is so difficult to run. To those who tried to help, thanks. Please post any further suggestions you may have. I may return when feeling less defeated.
@monetarydread: There are files titled "GTA5" and "GTAVLauncher" that have the "V" graphic instead of some placeholder icon, that when double-clicked, launch the game (which if memory serves, is what the ".exe" files normally do), but you can't "open" them to see what files are in them, so I hesitate to just drop the files in (if it would even let me).
Assuming you put the files in the right place, F4 brings up the menu and you navigate it with the numpad (5 to select, arrows to move around). Also you use F4 to go back in the menu. That's all I've figured out... dunno any of the shortcuts.
That doesn't seem to be working. I put the files in the Grand Theft Auto V folder (This PC > Local Disk (C:) > Program Files (x86) > Steam > SteamApps > Common > Grand Theft Auto V). Windows 8. The mod instructs you to install it "wherever GTA5.exe is located", but I can't find a file titled "GTA5.exe".
Can't seem to find any Giant Bomb forums dedicated to GTA 5 PC Mods. So, here we are.
I was looking for information on how to activate mods in-game (specifically Script Hook V and Native Trainer), and can't find any info anywhere. What are the keyboard keys? Can you activate them from a controller? (Of course, I've already downloaded the mod and put it in the Grand Theft Auto V folder, as instructed). Perhaps someone who reads this can help? Or if anyone has anything else to say concerning GTA V PC Mods.
I'm in the "this is good" camp. Being overrun by garbage mods is a concern, but hopefully reviews and top-seller lists will help with that. A 24-hour return policy doesn't seem long enough, though; some mod issues take a while to surface.
I'm curious to see how many choose the "choose your price" model. As someone who firmly believes in supporting creators (I still buy CDs, even though Xbox Music gives me access to most music), the "choose your price" option has always appealed to me. I'm also curious to see how many modders just choose "free" to maximize their exposure.
I wonder what Valve's cut is.
Edit: If the creators only get 25%, this is bullshit. I understand that a lot of time and money goes into making the system that showcases mods and allows you to pay for them, but I'm sure that'll get recovered pretty quickly. I know it's the way things are everywhere, but it's still bullshit. Publishers get too big a cut from authors. Labels get too big a cut from musicians. Employers get too big a cut from employees who do the ACTUAL work that brings the business. Sales get too big a cut for just convincing people to buy things. None of these people would exist if not for the person actually creating or doing the work that's being sold, and yet the creator and worker get the smallest share. Everywhere. Anyways, sorry for the rant. This shit's everywhere, and it still pisses me off.
It was a tough call between Bloodborne and Axiom Verge. Axiom Verge makes me giddy like no game has for a very long time, but Bloodborne is just a greater accomplishment (regardless of resources and team size). Enjoying the hell out of Ori as well. Great year so far, and Witcher isn't even out yet!
@redyoshi: Well, let's see...okay, it is, but for some reason you can't purchase it from the Spring Fever icon for the game. I had to "search" it, and then I could purchase it. Plus, the discount gets applied as soon as you put it in your cart.