Dudacles

Dudacles is currently doing his best to enjoy life

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About Me

What's up, I'm dudacles, I live in Belgium and I love gaming. I have a PS2 and a 360, plus a mid-spec PC I never really use for gaming anymore. I'm not a fanboy, rather neutral but I won't deny I'm happy some of Sony's exclusives are coming to X360 as well, so I can play them. ;) Cheers.

Oh, and I'm:

  • Thedevil1 on gamefaqs/gamespot
  • dudacles on Phantombabies (DMC fansite)
  • Thedevil222 on IGN
  • dudacles on Neogaf
  • dudacles17 on XBL

[img]http://avatar.xboxlive.com/avatar/dudacles17/avatar-body.png[/img]


My Blog
Added by dudacles on Nov. 11, 2008 | |

This post relates to: Fallout 3, Gears of War 2

I'm kinda bored right now, so I've decided to write a new blog. Anyway, despite most people voting on Fallout 3 in my last blog, I got Gears 2, mostly because my XBL friends wanted me to play with them. It turned out to be a good choice, because I love the game. I've already beaten it on Insane, and I thought I had beaten the entire game on co-op, but it turns out I haven't. Being somewhat of an achievement whore, I've struggled to remember which chapters possibly couldn't have registered, to no avail. I'll likely have to go through the entire campaing for a third time. If anyone needs an Insane achievement and wants to go through the entire campaing with me, do ask, I'll gladly help.

I haven't suffered through the matchmaking yet, simply played private games with friends, which is great fun, even with bots involved. I also played Fallout 3 at a friend's house, and while it was fun, it further confirmed buying Gears 2 over it was a good decision. I've also uploaded two reviews; for Burnout Paradise, and Gears 2. Please read them and them offer me advice on how to improve my reviews, for I realize these really suck lol. Oh yeah, and Horde is awesome, badass, mindblowing. Favorite game mode in the entire game for me.

So, bottom line of the blog, if you wanna go co-op campaign with me, the entire campaign, message me or something. I'm dudacles17 on XBL. I'll play on Casual.

Later guys.


Added by dudacles on Nov. 2, 2008 | |

This post relates to: Pro Evolution Soccer 2009, Mirror's Edge, Gears of War 2, Far Cry 2, Fallout 3, Fable II, Dead Space, Banjo-Kazooie: Nuts & Bolts

Right, a mountain of awesome new games have come out these past weeks, and at this point, I'm forced to make a choice. I can only afford one full price retail game at a time, and I'm gonna post a list of games that I must pick from. I'd like all of you to vote for a single game, and the next time I go to the store in a week or two, I'll buy whatever got the most votes.

Vote on one of these:
  • Banjo Kazooie: N&B
  • Dead Space
  • Fable II
  • Fallout 3
  • Far Cry 2
  • Gears of War 2
  • Mirror's Edge
  • Pro Evo 2009

On another note, does anyone know why I can't for the life of me change the lettertype? It's permanently locked in "Normal", and the option is grayed out so I can't click it. It works on neither Firefox nor Internet Explorer, and especially not in Opera. >_> It's really annoying, because I can't write proper articles this way.

Anyway, let the voting begin. Thanks.


Added by dudacles on Nov. 2, 2008 | |
So I just crossed the 1000 point mark, it was really easy, just make one or two big submissions and your in. :p Anyway, I just felt like letting you know.


Added by dudacles on Oct. 25, 2008 | |

This post relates to: Saints Row 2, Burnout Paradise

So I just  went out to buy a new game for this week (vacation, yay) and after having a hard time deciding whether to get Fable or Saints Row 2, I went with SR2. I also noticed Burnout Paradise for 10 euros and decided I couldn't pass up the opportunity, so now I have two awesome games to play. I won't spend a lot of time discussing them, but SR2 feels familiar, but really fun so far. I love Johnny Gat. Burnout Paradise, I'm still gettin into. I tried the bikes as well, but IMO, cars are way more fun, especially because even when you hit something at 200 mph with a bike, the bike just slowly topples over in a decidedly unepic fashion. I'm gonna go back to playing these games now though.

Oh yeah, I just got quite a few points with a single submission, 680 in fact. I should do more of these big submissions, so I can finally get those 1000 points. 

Tuning out to play more Saints Row 2;

Duds.

Later guys.




Added by dudacles on Oct. 23, 2008 | |

This post relates to: Forza Motorsport 2, Burnout Revenge

So I've just finished up Burnout revenge and Forza Motorsport 2. Both are at the opposite ends of the genre, and I've had fun with both. I wrote reviews for them as well. Check them out if you wish. 

Anyway, just looking at the absolute avalanche of quality games that are coming out makes me cry and check my pockets whether I can't find some more money. I now have to make a choise about which game to get. It's likely going to be Saints Row 2 as that game definitely looks like a GTA SA like fun, and I couldn't get enough of that game back in the day.

In the meantime, I'm enjoying reading everyone's blogs about all these new games.

Later guys.




My Lists

1. Games I still need to complete

A list of 7 items by dudacles last updated on Oct. 12, 2008

These are games that I haven't finished the main story/campaign of yet.


2. dudacles' Hall of Fame

A list of 11 items by dudacles last updated on Sept. 5, 2008

The games that hold a special spot in my heart


Top Contributions

Gears of War 2
1085 Points

FIFA Soccer 07
680 Points

Chess
541 Points

Saints Row 2
320 Points

Ninja Gaiden II
204 Points

Saints Row
160 Points

Stilwater
80 Points

My Reviews
Reviewed by dudacles
Nov. 10, 2008
Bigger, better and more badass does not do this game justice


Gears of War 2 is the follow-up to one of the most popular Xbox 360 games on the market. Indeed, the original Gears of War was a hit, with a multiplayer that was almost as popular as the likes of Halo 3 and Call of Duty 4. Epic has now delivered the second installment in what will undoubtedly become a longlasting franchise, -- even already with movie plans and whatnot -- and for the most part, it delivers.

Gears of War 2 can be broken up into three modes. Campaign and competitive multiplayer obviously return, and they are joined by Horde, Gears' take on a survival mode with waves.

So let's start with the campaign. It's obvious that Epic is learning how to skillfully craft singleplayer storymodes, and it shows here. The campaign in Gears 2 is vastly superior to the original Gears'. The original's main complaints, story and vehicle sequences have improved, and most importantly, the pace of the whole adventure is better than the previous game.

Epic has done it's very best to create a more enthralling narrative than the one found in Gears 1, and for the most part, they've succeeded. The story of Gears 2 starts off 6 months after the Lightmass Bombing at the end of Gears 1. The humans had hoped that they would had struck a serious blow to the Locust forces, but the Locust came back, and harder than ever. They have now gained the ability to make emergence holes large enough to sink entire cities at once, which is annoying to say the least. But Gears 2 also has a more personal plotline, not in
Dom is determined to find his wife
Marcus but in his best friend, Dominic Santiago. Dom is looking for his wife, Maria. While this part of the story is slightly overdone at times, it does add some much needed human touch to these though-as-nails, steroïd soldiers. There are times when it's overdone though, and you will wish that they would just shut up about Maria and get on with fighting.

The story is very much sets up Gears 3. This way, it makes Gears 2 feel like a small episode in an epic story arc. While the game ends with a good amount of closure, a ton of questions pop up about the world and what exactly has been going on since the Pendulum Wars. Who knows, maybe one of the next games will go Metal Gear Solid 4 on and answer every single question that has ever come up. On a whole, the story in Gears 2 is definitely compotent to pull you into the experience.

The actual gameplay has been stepped up a level as well. Vehicle sequences have definitely improved, though not enough to make them great. These sequences are still somewhat clunky, and while they'll give you a thrill the first time through, you'll soon start wishing for the end of the ride. The stop 'n pop gameplay has been cleaned up, moving in and out of cover feels smoother now, and you aren't quite as sticky while roadierunning, which was another complaint from the first game. Overall, playing Gears 2 just feels cleaner and better.

The environments are really diverse this time around, with everything from green woods to almost Oblivion-like dungeons. The game offers a wide range of colours throughout these surroundings as well. While my SDTV isn't quite up to the task, even I can tell that the graphics have improved in this new Gears of War. Everything just looks colourfull and detailed.

One thing that the campaign does quite differently from the first Gears, is heavy scripting. Really, the campaign is one explosive and thrilling scripted event after another, making the whole game feel almost like a blockbuster action movie than anything else. The campaign is a rollercoaster ride all the way through.

Another big aspect of Gears of War 2 is it's online multiplayer. The game features 6 modes, four of which are returning from Gears 1. The modes are;
  • Warzone is a deathmatch of sorts where everybody gets one life per round. The winner is the team that can take out the entirety of the other team.
  • Execution is essentially Warzone, but in order to take out an enemy, you need to execute him. That means have a oneshot kill, like a headshot, or using one of many execution moves while he's crawling around downed.
  • Guardian is a mode where both teams have a leader. Keeping your leader alive means respawning, as soon as the leader dies, your team can get taken out much like in Warzone.
  • Annex is essentially King of the Hill, Gears style.
  • Wingman; in this mode, 5 teams made up of two players each face off against each other.
  • Submission is an interesting mode. It's Capture the Flag, but only this time, the flag is a bot that can shoot you. Expect to be taken out many times by his shotgun.

So there is quite a bit of variety in Gears two. The only true flaw it has is the fact that Gears has taken over Halo 3's matchmaking system. Not only does this suck, because now you can't choose exactly what you want to play, but at this point, it's taking forever to get 10 players together. Either way, once that issue has been fixed, Gears 2 has a very fun multiplayer mode, especially with friends. No weapon achievements this time either, so you don't see people doing nothing but sticking others with grenades just to get those damn achievements.

And then there is Horde. Horde is a completely new game mode, and man is it awesome. Up to five players can join up and face wave after wave of increasingly difficult enemy setups.
Chainsaw duel!
Horde is undoubtedly my favorite mode, and it has real pop-in and play appeal. At any time, I can just start up a wave and attempt to take down all the enemies being thrown at me. It's here that all the awesome new enemies of Gears 2 truly shine as well, for there is something terrifying and awesome at the same time when you are being swamped by drones only to see a Mauler Boomer, one of many new types of Boomers in this game. When you play with multiple players, communication is key, for this mode gets really tough. Even on Casual, the super-easy  mode in Gears 2, later waves get truly ridiculous. Playing these waves with friends is truly awesome. Truly, Horde alone makes Gears 2 worth it.

Marcus Fenix, as seen in Gears of War
Marcus Fenix, still a badass


Overall, Gears of War 2 is everything you'd want out of a sequel. It's got the some new gameplay elements, like chainsaw duels and taking meatshields to use as bullet sponges. It also simply has refined gameplay, a better story and awesome campaign setpieces. On the multiplayer side of things, while the Halo 3 matchmaking system was somewhat of a mistake according to people such as myself, the core, the actual gameplay is still ridiculously fun. And then there is Horde, which makes the game worth it all by itself.

Truly, Gears 2 is a must-play for every 360 owner and shooter fan. If you liked the first Gears at all, you'll love this Gears of War 2!



Reviewed by dudacles
Nov. 5, 2008
A departure from the previous Burnout that pays off in the end


Burnout Paradise is completely different from its predecessor, Burnout Revenge. At least, that's what it feels like when you first start playing. You need to stick with it for a while before all the pieces start falling into place.

So let's talk about what's different. Burnout Revenge was an arcade racer that simply had you completing event after event, be they Road Rages, where you take out as many target cars as you can, or crashbreaker races, a race where you blow yourself up in the case of a crash to take others down with you. Burnout Paradise on the other hand, takes place in an open world, where every traffic light is an event. There are a ton of shortcuts to find (marked by yellow fences) and Burnout Billboards to smash. The world is quite big, and at the start of the game, winning races will require alot of opening up the map in order to plot out your route. That's probably the biggest change when it comes to races in this new Burnout, you can freely choose your own route to the finish line. However, trusting purely on the compass, which is quite useless will lose you many a race. It can be annoying to constantly have to open your map after each turn, but finding a huge shortcut can be very satisfying. If you just stick with the game for a while, you may just fall in love with its freedom.                                             
Burnout Paradise image.
Once you learn some shortcuts, races can become really fun

There is plenty of stuff to do and find in this game. 120 events are there to be found. The singleplayer centers around completing these events. You start out with a Hunter Cavalry, that the game's DJ Atomica of Crash FM gives you, as well as a Learner Permit. Completing events will give you your D-liscence, at which point all the completed events reset, and you can start the whole thing over again for the C-liscence, and so on. Eventually, you'll get your Burnout-liscence, and if you complete every event after that, you'll get the Elite Liscence, which is no easy task.

Events come in a variety of flavors, like Road Rage, Marked Man, plain Races and Stunt Runs. Road Rage should be familiar to Burnout fans, as it simply requires you to take out a certain amount of other racers. It's quite fun, but it does have one flaw; after you take down enough cars, the event doesn't stop. The timer simply keeps going, requiring you to crash until you're totalled to finish the event or wait several minutes for the timer to run down, which isn't viable at all. Marked Man is really fun, as it requires you to get to the finish line while some really heavy and fast cars attempt to take you down. It's quite easy with one of the early heavy cars you get, but later on, the AI
The crashes are as sweet as ever
gets really aggresive, which makes for some tense moments as you scramble for a drive-through repair shop. Races are, can be just as hectic as in Burnout Revenge, but as mentioned before, their pace is broken up a bit by the constant looking at your map. Still, races are great too. Stunt runs are a first for a Burnout game, and they require you to score points by landing barrel rolls and the like from the many ramps that are littered all over Paradise City.

The singleplayer will keep you busy for quite some time, with it's 120 billboards to smash, 400 fences to run over and plenty of opportunities to mess around with jumps and your cars speed. Two cool additions are the road rules. You get four road rules per road. Online and offline Showtime rules, and online and offline time rules. Time rules simply require you to drive the entirety of the road faster than somebody else, which can be quite fun if you face off against friends in it. Showtime mode however, is ridiculously awesome. You simply start it up, and you hit a car.That wil take you into a neverending crash roll where you hit A to bounce of the ground using Boost to launch yourself into other cars and buses. Buses are your main targets, as they add to your multiplyer. This mode really shows off the game's damage model, as your car will deteriorate rapidly during the slamming around. It's really awesome.


However, that's not all. Criterion has decided to be really nice to the Burnout fans and release a free pack, designated as "Pack 2" on the GB main page. The biggest additions are bikes. Yes, you heard me, bikes in Burnout. Don't get too excited about sending riders flying for hundreds of feet though, because as soon as you crash, the rider disappears. They also haven't built in a damage model it for bikes it seems, because the moment
Bikes aren't quite as fun as cars, but hey, they're free we can't complain
you crash a bike, the bike just slowly tips over as though you didn't just hit a car at 250 miles per hour. It's decidedly unepic, especially when you compare it to the awesome crashes that Burnout is known for. Other new features include a day-to-night cycle, which is really customizable. I personally found races harder to do at night because it was harder to see ahead, so I simply set it to be constantly midday. You can also choose how long a an hour for example, and calibrate the time to your local time. There are also some bike events, as well as Burnout news. Overall, the bikes are not as fun as the original vehicles, but the fact that its free makes it still very awesome.



Multiplayer is easy to jump into, simply hit right on the D-pad and a menu will pop up that will get you right into multiplayer. It's pretty slick, and you can get right into freeburn, where you just drive around Paradise City doing whatever you and other players want. The host can the races and challenges. Challenges bring an extra social aspect to freeburning, as everyone has to participate in them. Sometimes they're individual, at other times you need to work together to complete them. There are 250 in all, so doing them all will take some time. Overall, online is great and lagfree.
This game has a fantastic sense of speed


The world is pretty well-designed, but the left side of the map is a little short on events. When you finish a race, you have to drive all the way back to the main downtown area to find most of the events. Some great ramps fill the void in that area though. For a first in the franchise, the overworld is well done.

There is no restart, which sucks. At first, you don't really mind because if you fail an event, you'll just drive around the corner to a new one. However, as you start completing events, you may have to drive around quite a bit to find a new one, and you'll start wishing for a restart. It's supposed to be added sometime in the future though, so I've been told.


Burnout Paradise is a great game. It's fun to mess around with and will keep you entertained for a long time to come.



Reviewed by dudacles
Oct. 29, 2008
It's ridiculously fun


It's impossible to avoid comparing Saints Row to GTA. The first Saints Row was viewed as a momentary fix for those craving GTA-esque gameplay on the next generation of consoles, and thus was infinitely compared to GTA. Now, the first Saints Row didn't really benefit from these comparisons, because while Saints Row was a valiant attempt at recreating GTA, Grand Theft Auto was still viewed as the better franchise. Volition is now trying to counter that by giving Saints Row 2 a personality of its own. While GTAIV attempted (and succeeded) to draw players in with a very deep story and extremely polished gameplay, Saints Row 2 aims to provide as many possibilities for the player to have absurd fun, and the end result is just that; ridiculously fun. 

The game's story starts out with you waking up from the coma that the explosion at the very end of Saints Row put you in. They had to use plastic surgery on you, which is just an excuse to allow you to completely remake your character. Saints Row 2 is one the most customizable games I've ever played, and it shows in the character creation. You can just about create anything. You can mix and mash woman's and men's part, and just do whatever you want. You have six voices in the game, so that means having to record all the dialogue six times as well, which is impressive. 

After you create your character, you have to escape the prison with the help of a sidekick, Carlos. Once you get off the prison, you receive a small crib and can start working on taking out the new gangs that have populated Stillwater after Saints Row. The Ronin, Japanese ninjas and my personall favorite gang, The Brotherhood, tattooed lunatics and The Sons of Samedi, a gang that has a constant purple haze around it. Just like in the first Saints Row, you need to do activities to earn respect bars in order to play these missions. Not all of these activities are awesome, but there are some really cool ones like riding a flaming quadbike, protecting people with an attack helicopter and more. Earning respect definitely seems easier this time around, as beating both heli assault locations and one of the drug trafficking locations was enough for me to get through the entire game. 

The stories of the three gangs are completely stand-alone, as they can be played in any order. This does make them somewhat boring, because there is pretty much no story progression, apart from a couple of moments. Two moments, however, are very strong and really fuel your desire for revenge. Johnny is oddly almost completely absent from two of the three gang stories, which is too bad, because he's awesome. If you were hoping for Dex to return, without spoiling too much, his appearance is way too brief to satisfy. Overall, the story in Saints Row 2 is nothing compared to GTAIV's, though the cutscenes are well directed. Voice work is solid across the board as well.

Saints Row 2 is more of a spiritual succesor to GTA San Andreas than anything else. Along with the activities, which are pretty crazy, you also get diversions. Diversions earn you some respect and money, but they're mostly just for fun. DIversions include skydiving/basejumping, streaking, the usual GTA assortiment of Taxi, Firefighter, Vigilante missions and more. The game also has just alot of crazy weapons and vehicles. Really, the only thing I miss is some sort of fighter jet. Zombie Uprising can be really fun too, and is played on the TV of one of your many cribs.

Those cribs are all completely customizable too, along with your gang style (gangster, bodyguard, freakin' ninjas), your own look, which vehicles your gang uses, radio stations and more. There are a whole lot of thing you can change to really personalize the game.

Combat is pretty awesome this time around. The first Saints Row had fun moments, but overall I felt the combat to be quite tame in that game. Not so this time around. Explosions are huge, you have acces to some crazy weapons and vehicles, melee is improved with three combat styles that all have some pretty insane combos. Melee weapons are nice too, with chainsaws, baseball bats and katanas, with that last one having some cool uses in the Ronin storyline.

Overall, I love this game. I still need to do alot of activities, and I've put around 20 hours into the game so far, which is a rarity for me. If you liked GTA SA, you will love this. It's not the heavyweight GTAIV is, but this Saints Row 2 will provide hours upon hours of pure, unadulterated fun.




Reviewed by dudacles
Oct. 23, 2008
It'll get the adrenaline pumpin'


Burnout Revenge is a racing game that takes the concept of arcade racing just about as far as it can be taken. While sim racers like Forza 2 and Gran Turismo dedicate themselves to simulating racing, Burnout simply aims to offer speed thrills. Driving the wrong way at 200 miles per hour really gets your heart pumping.

Burnout has a sense of speed few other games can offer. The game has alot of highperformance vehicles, though none of them are liscenced. Revenge's focus isn't necessarily on pure racing though, half of the game is purely about satisfying crashes. Still, the races are the best part about Burnout, so if you don't want stuff like crash mode, where you simply attempt to cause as much damage as possible, you might be better off getting Burnout 3: Takedown. I haven't played that one, Burnout Revenge being my first game in the series, but I've been told that game focuses on racing way more. 

The game does have a pretty extensive singleplayer, with ten levels that each have over 10 events. These events range from racing (with or without a crashbreaker, which allows you to blow up your car after a crash to take other dudes with you) to the previously-mentioned crash mode, which has you trying to hit the right cars on an intersection to start a huge traffic pile-up, culminating in you blowing up your car for maximum damage! It's pretty cool at the start, but personally, I found that the appeal of this mode wore off rather quickly. I simply played them once to get 4 or 5 stars, then moved on to other events quickly.

Events come in a couple more flavors, like road rage, which requires you to take down marked cars with a time limit. Every three takedowns extend your time limit. The singeplayer racing is also fun, although a little more agression from the AI would've been nice. They got me sometimes, but that would be simply because I'd touched them and then driven into a wall accidentally, which counted as a takedown. This would mark them as revenge rivals with a red arrow over their roof untill I settled the rivalry by taking them down in turn. 

You can also recieve medals for every event in the singleplayer, and getting gold on all events seems like an almost impossible task. 

Multiplayer really is awesome though, especially since the game keeps a memory of all the rivals you have, so if you meet a rival two months after they took you down, they'll still be marked as priorities. The multiplayer is pretty lagfree for me, which is a good thing because lag at these break-neck speeds would likely cause many a crash on accident. The online community is pretty small nowadays though, only ranked matches still get games.

Overall, Burnout Revenge definitely is a good game. Not an instant classic, but there definitely is are some crazy moments and fun to be had here.




Reviewed by dudacles
Oct. 22, 2008
Forza Motorsport 2's most addicting aspect is collecting the cars


Forza Motorsport is a sim racer for the Xbox 360. I haven't really dug deep into the racing game genre, having only played Need for Speed Most Wanted and Burnout Revenge up until this point, but I can definitely see that Forza 2 has some real quality. The racing engine is tight, but the most addicting aspect to this game is building up a collection of cars, and painting them. 

Racing

This game is sim racing at it's very best, with only games like Gran Turismo rivalling it. The racing engine is highly realistic, and can take quite a bit of time to master. Especially drifting is something that will take alot of time to master in Forza 2, though Giantbomb.com has a pretty  good guide up for it on the site to help you learn how to drift. The game has an extensive singleplayer, with both arcade racing where you need to do stuff like beat time scores or simply win races for fun, and a career mode. The career mode is the meat of the singleplayer, with a vast amount of events to beat. Events win you money and new cars. Getting new cars is exciting every time, and it's probably the most fun aspect of Forza motorsport 2.

On the multiplayer side, the racing has been entirely lagfree for me, although I didn't really dig deep into the multiplayer. Looking at the other dudes' cars is nice though, since Forza 2 has an incredibly paint tool to personalise cars.

Car collection and painting

Forza 2 has a large amount of liscensed cars from all over the world to unlock, tune and paint to your heart's content. I believe there are around threehundred cars in the game, and attempting to get them all can be really fun, and will take you hundreds of hours. 

Forza 2 has one of the most in-depth painting tools I've ever seen. With enough skill, you can create pretty much anything, which has of course spawned a huge amount of porn cars. Attempting to sell these can get you banned though. Selling cars to other players happens in the auction house, where you can place a car with a starting price and a buyout price to let players bid on your creations. Some cars go out for 30 million creds, while those base cars only cost like 3500000 in the game's career car shop. If you are good at painting, you can make Forza 2 fortunes. The bidding only goes in increments of about 200 though, so if no buyout price has been set, bidding can take a painfully long time, which usually causes one of the players to just quit out of pure boredom.

The game also has a large amount of tuning options, just about anything can be optimized in your rides. You can build insane vehicles with performances that go through the roof.

Forza motorsport 2 is a very good sim racer, but personally, I'm more of a fan of the adrenaline pumps you get from games like Burnout. If you like collecting cars though, this game will definitely give you your fill.




Reviewed by dudacles
Sept. 22, 2008
A challenging, but very fun game.


God Hand is the final game from Clover Studio. It's a fun beat-em-up that doesn't take itself seriously at all and has a lot of depth under the hood. It's got some nice length to it, it took me slightly under 11 hours to complete the game on normal the first time through.

God Hand can be very challenging, especially before you learn how to duck and side-dash effectively. This game features a dynamic difficulty system that's truly a work of genius. There are 4 levels of difficulty. On the easy setting, you can only get levels 1 and 2. On the normal setting, you get all 4 levels, with level DIE! being the fourth and hardest level. On the hard setting the game is locked on level DIE!. It's safe to say God Hand on the hard setting is one of the most difficult games I've ever played. The reason this system works so great is because newbies will likely stay at levels 1-2 at all times, while experts will keep getting challenged on level DIE!. This system can really get you sometimes, like when you are beating up a boss with ease on level 2 and then suddenly the game turns level 3 and the boss' attacks become way faster and harderhitting. It really keeps you on your toes throughout the game, even against the most basic enemies, which can become a serious threat on level DIE! if you don't know the ins and outs of the combat and juggle system.

This difficulty system serves to support God Hand's excellent fighting system. You've got over a hundred moves in this game, and they can be assigned to the triangle button, the X button or the square button, which you can create combos with. And the best combos aren't necessarily four or five of the game's strongest moves in a row, you have to consider the speed, power, how these moves will link into each other and what kind of effect it may have, so that you don't put a knockback at the start of your combo for instance. The system is really fun to work with and there really is a lot of depth here.

The other side of the combat is the roulette wheel. Roulettes are superpowerfull attacks that Gene can unleash with roulette orbs. They're really cool and funny and can really turn the tide in a battle. There are also a couple of context-sensitive button-mash sequenses that will have Gene hammering away at an enemie at mach 3.

The story in God Hand is nothing special, but it's likely intentionally weird and bad. There are some really cool references to all kinds of stuff, as you can see on the GB main page for this game, and it's mostly a hilarious game.

I reccommend it to everyone that likes a very challenging, but very fair and funny game.




Reviewed by dudacles
Sept. 2, 2008
Apparently playing a toy miniguitar with no strings is awesome.


GHII is the followup to the vastly popular Guitar Hero. I haven't played the original yet, but I did play GHIII before GHII. II and III are very comparable, but III has a tiny edge for me; I like the song selection on GHIII better. At least, there are more songs I really like on GHIII, but GHIII has some truly awful choises as well, whereas GHII has no absolutely terrible songs. Ofcourse this is just a matter of music taste, if you find yourself wondering which of the two to get, just look up some of the song lists to decide what appeals to you most. 

Bear in mind though that 95% of GHII's songs are covers. These covers are decent, but sometimes it feels like they picked the wrong type of voice for some songs. Some of the covers are actually for the better though, I liked the GHII Freebird more than the original version. GHIII on the other hand has some covers, but a fair amount the of the songs are either master tracks, or rerecordings by the original artists. This is slightly more fun IMO. 

GHIII is known for it's rather hard difficulty on Hard and Expert. GHII is probably somewhat easier, but this also depends on which of the two you played first. GHIII's difficulty kept me coming back for a good challenge though, while I grew tired somewhat faster from GHII.

GHII is a really fun game, addicting and with some great songs to play. I really recommend it to anyone who feels like some mindless fun.




Reviewed by dudacles
Aug. 30, 2008
A very good shooter with fantastic production values.


The Darkness is a FPS from Starbreeze, the developers of Chronicles of Riddick. In the game you play as Jackie Estacado. On the night of his twenty-first birthday, Jackie finds out he's being possesed by a demon called The Darkness. Manifesting as two demon snakes sprouting out of his shoulders, The Darkness helps Jackie out in taking revenge on his Uncle Paulie, who has wronged Jackie, and at the same time attempts to manipulate him. And you eat hearts from fallen enemies in this game. It's awesome.

The Darkness has a very compelling story, with interesting characters that are voiced really well by the voice-cast. Jackie's voice gets the rasp in the voice just right, which is good because Jackie narrates the story during load times, which there are quite a lot of. You will see quite a bit of repetition in the random stuff you get while you take the train for example though. Overall though, the voices are great and even the side characters are fun to listen to.

Graphics are great, the New York setting is very recognizable, and the "WWI in hell"(you heard me) is also very good. The characters look quite lifelike and the ragdoll when you use your Darkness Powers, which I'll get to later, is impressive. It's a very goodlooking game overall.

The gunplay in The Darkness feels somewhat weak, and your pistols are pretty much the best guns in the game. Making dual pistols more effective than a shotgun, even when shooting an enemie from upclose, is lame. The weak gunplay is more than made up for by the Darkness Powers. You get Creeping Dark early on, which allows you to send out one of the snakes on your shoulders to sneak around, even on walls and ceilings, breaking vents and taking dudes out from a safe spot in the shadows. You've also got a demon arm, a giant spike jutting out of your side with which you can impale enemies. The demon are is hands-down the coolest abilitie in the game. Casually throwing aside an enemie with the arm is awesome and makes you feel like a powerhouse. There's also a blackhole that will suck up enemies, kill them and then send their limp bodies flying. You also get demon pistols which have unlimited ammo but take up Darkness Energie, which you regain by standing the shadows. In fact, you'll always want to be in a dark place to use your full power. You're much weaker in a light locale, so you'll find yourself shooting out a lot of lights, which can get annoying after a while. In the end, The Darkness doesn't have the twitch-gunplay games like COD4 boast, but the powers make the combat enjoyable.

The Darkness can be compared with games like Bioshock, that have it's atmosphere as a main selling point. I'd say if you liked Bioshock, you'll The Darkness. It's not terribly long, but it's a fantastic experience. 




Reviewed by dudacles
July 25, 2008
DMC3: SE is the pinnacle of action gaming on the PS2


DMC3:SE is a remake of Devil May Cry 3: Dante's Awakening. The games has plenty of new features, most notably a new playable character and a survival mode called Bloody Palace that has a mindblowing 9999 floors.

At its core though, this game is the same as the original DMC3, but a bevy of new features make this remake worth it even if you already played the hell out Dante's Awakening. Most of the extra content is actually already unlocked if you have a save file of the original on your memory card.

DMC3:SE is a game I could recommend to any action game fan.

5 out of 5 stars.




Reviewed by dudacles
July 23, 2008
Fifa has finally caught up with PES


Fifa 07 for X360 was supposed to revolutionize the franchise with an all new ball physics system. However, the EA focused too much on creating this new physics system, and forgot about the other components to the game, such as tricks and a decent passing system. Even Fifa's main selling point compared to PES; lots of liscenses of players and teams, was forgotten as the game only featured 5 leagues. However, Fifa 08 is looking to fix all those complaints.

Fifa 08 plays a great game of football on the pitch, although some players may find that the tempo of play is decidedly lower than that of its predecessors or PES, once you get used to it, the action on the pitch has a great feel to it. Players now feel like they have weight, compared to the 07 players who felt utterly weightless. Speedrunning with the right stick has been largely removed, a feature that made online play unfair in 07.

F08 offers a new mode of play, called "Be a Pro". In this mode, you take controll of a single player on the field while the AI controlls the rest. You can give basic commands to other players such as tackle or you can ask for a pass. If you are in a bad position to recieve a pass, the AI player may ignore you though. However, the AI just isn't very effective at tackling or shooting, so you may end up having to act like a defender while you chose position of attacker, and then have to run all the way up the field to attack. The AI is also a terrible shot, so you're always better off shooting yourself. Overall, BaP is a nice addition to the series, but you'll probably stick to the oldschool way of playing the game.

F08 has a nice range of modes, such as create a tournament and manager mode, and they're all familiar to fans of the series. It's still not possible to play matches of 90 minutes real time though, and I hope they will implement this again in Fifa 09.

Online is pretty much always lagfree for me, even when playing against people from China, so that's saying something. Next to the standard Ranked and Unranked matches, you can also play BaP online. It's 5 on 5, and it can be great fun when you've got 4 other people on your team that don't want to dribble all the time. For now it's 5 on 5, but EA will likely implement10 vs 10 or 11vs 11 en a future instalment. I'm keeping my fingers crossed.

Overall, F08 is arguably the best footy game out right now, and it has great value.

4 Stars out of 5.





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Artie
on Nov. 23, 2008
Well I didn't mean to keep those points, so now that there's a contest going on I think it'd be unfair if I won.