
(I posted this in the forums, but it was so long that I thought I'm better off saving it in the form of a blog as well)
According to this CNET article:
http://news.cnet.com/8301-13506_3-10007014-17.html
The article basically says that MS should buy Sony's game division if it ever wants to compete with Nintendo.
The gaming division is still an important component in Sony's broad strategy, but it's simply not as important as it once was. With huge losses that may or may not turn to profits, Sony is in an awkward position. Should it simply wait and see what happens or should it go to Microsoft now and see if the company is interested?
And why wouldn't it be? By acquiring Sony's games division, Microsoft effectively eliminates the major competitor in its space and can increase its presence overseas -- a major sticking point for the company.
Wow, CNET.... Just wow. I've never read an article this ignorant before.
It is this attitude in gaming that really bothers me. Why do some MS fans feel that MS should use it's deep pockets to buy exclusivity for multiplats and to steal away everything from Sony? To some people, like me, the PS3 was a deeply thought out investment. To hear people saying that MS should use monopoly tactics fills me with RAGE, because they are basically saying "Screw everyone who has a PS3! As long as I get the games and they don't!" Then they stick out their tongue and go off to pop their collars and get drunk and drive.... I'm joking. >_>
Regardless, their whole position is infantile. It would be awesome if more games were multiplatform, I think everyone should be able to play as many games as possible. Certainly, that is in the best interest of the developers. And it used to be this way during the times when there were two main systems dominating the market. No matter which you chose, you had a HUGE library to choose from and many developers put games on both, at the same time even *gasp*. When I hear about all these timed exclusives and other BS, I wonder if MS's monopolizing tactics that screwed over the PC industry will end up screwing over the game industry in the same way. Linux is better than windows in every conceivable way, but because MS monopolized the gaming industry using it's deep pockets, OpenGL and Linux struggle to get any sort of gaming support. You are naive to think that MS will not do the same with the console gaming industry.
Despite my own angst about Microsoft trying to ruin my gaming experience, this article is just plain incorrect. Sony's gaming division is alive and well. No, the PS3 is not selling as well as they had hoped. So what? That's what happens when something is that expensive, and the PS2 is still a viable gaming platform. The XBOX and GC are not, so fans of those companies were forced to upgrade, unlike PS2 owners. That is why the PS3 does not sell well in N. America. I say, just give it time.
Or.... why not just play the games. If devs made games for the sake of artistic expression, we would be much better off. Sadly, the trends show a decrease in creativity in the industry. For every shining gem, we got hundreds of generic action games, and it is really deppressing.
How to make a marketable action game:
A quick look at these games can reveal to you that the developers were in this solely for the money. No art, no labor of passion and self-expression. No creativity. Money. That's all things are about now and I'm glad that Nintendo is still around to prove to the world that ingenuity sells better than generic action. 2008's Mario Galaxy should have proved to the world that games can be about fun and inventiveness, and still sell well. Still we get games day after day that look like they were made by perverted teenage boys or serial killers. This is what happens when a monopoly is beginning to occur. As one system gets outrageous market share, devs realize whatever they put on it will sell well regardless of quality. This is offset by having different consoles to choose from. More competition means better games for all of us gamers.
To make a long story short, this article is stupid, and the writer needs to get off his high horse and realize how ludicrous his statements are.....
/rant
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A good deal for 5 dollars
(PSN)
The positive:Simple, basic combat is easy to pick up and playVisuals/Audio is so cheesy it is hilariousFatalities are as awesome as everThe NegativesA small amount of stages to fight onThree of the characters look identical except for tunic color (very lame)Only a small amount of special attacks per characterSmall number ...
Reviewed by efrucht on July 29, 2008
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The best free FPS out there
(PC)
I am a major fan of F.E.A.R., so it only seemed natural that I would love the multiplayer as well! I did, and although it isn't perfect, it comes very, very close! Let's begin the review:Visuals:4/5F.E.A.R. Combat is a good looking game. Plain and simple. The dynamic lighting is a ...
Reviewed by efrucht on July 25, 2008
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The weakest link in the Metroid Prime chain
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Visuals: 5/5While not technically impressive, the artistic design behind Corruption is flawlessly imaginative. The set pieces are so large they will blow your mind, and that is a very good thing! The models are very good, tons of detail and it all runs very smoothly. The texture work is downright ...
Reviewed by efrucht on July 24, 2008
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Time has not been kind to this ground-breaking FPS
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Some games age better than others. FPS's can be separated into 2 visual categories: Pseudo-3D and Full 3D. Games like Goldeneye are fully 3D, while games like Doom 1 are pseudo 3D (they have 3D levels but 2D characters).Pseudo 3D games do not age well, and Duke Nukem 3D is ...
Reviewed by efrucht on July 24, 2008
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A solid shooter that is suprisingly fun but much too short
(GC)
I won't lie, I bought this game for the multiplayer. At the time I only had a Gamecube in the house, so when my friends came over and we needed our FPS fix, this game would deliver. The multiplayer is bare-bones and simple, and in that simplicity it triumphs. Easy ...
Reviewed by efrucht on July 24, 2008
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Good fun in short spurts
(PC)
Chalk is alot of fun, with an arcade feel and tons of artistic finesse! In the game you draw lines of chalk to defeat enemies and destroy obstacles, and all of this is very well done and offers just the right amount of challenge. The bosses are very interesting and ...
Reviewed by efrucht on July 22, 2008
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| Date Joined: | July 21, 2008 |
| City: | |
| Gender: | Male |
| Alignment: | Sony |
| Points: | 339 Points |
| Ranked: | Ranked #1823 of 61,219 |
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The Legend of Zelda: Majora's Mask game - 41 points |
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The Legend of Zelda: The Minish Cap game - 34 points |
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Sparkster game - 33 points |
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Day of Defeat: Source game - 27 points |
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Chase H.Q. game - 20 points |
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Dark Arena game - 17 points |
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Rocket Knight Adventures game - 15 points |
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Second Sight game - 15 points |
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