He didn't really listen to the codecs except when he had to. Dan was visibly disappointed in previous games that Drew wasn't calling random people all the time to get every bit of info/story. Just seems like how he plays. I totally understand that "Make a game that shows me everything, I'll play through it and enjoy it, we're done", as opposed to Dan's apparent "I want to spend time hunting around, uncovering side-quests and talking to people". It occurred to me yesterday that Drew didn't visit Paz a single time after Dan made him, which makes it clear how invested in the story he is.
Drew seems to have enjoyed the previous gameplay of the series, which can be summed up by "Little bit of sneaking, little bit of action, campy/funny boss fight that takes specific/interesting tactics, interesting/esoteric story video, repeat until you get a story dump at the end explaining things". MGSV is very different, you don't have to do anything specific for many bosses, and as an outsider it looks like a really boring generic open-world adventure game that is super different from MGS1-4.
I think it's obvious he's getting no enjoyment from the game, the end of Chapter 1 is nothing, doesn't add to the world at all, doesn't explain anything, and he was fine just assuming the game/story was meaningless and being done. Hopefully Chapter 2 has more interesting stuff, builds up the kids/Paz, and Drew gets into the story parts. I doubt it though. Just seems like they spent all their money/time making a good-playing game, and very little putting actual MGS into it.
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