The art of this game is gorgeous (and the music of course). I assumed this would be a clone of Necrodancer when it was announced, so it's cool they tried something pretty different and more Zelda-like. Definitely want to grab this when I can.
WOOO. This looks really cool. Love the eerie tone, love undead Ganondorf, love Zelda seeming to be an active presence, love whatever the castle rising into the sky means for the setting of the game. Really excited to see more of this.
Grabbed this yesterday and was immediately blown away. Great, great game. Combining deckbuilding with roguelike is such a smart combo, I'm surprised it wasn't done sooner. I hope the game was successful enough for an expansion. It seems like it'd be pretty easy to add more characters and cards with how the game's structured.
@boiter: Yeah, I felt better about it when someone pointed out that the Souls games have always had really esoteric ways to end up missing NPC quests. This is just a much more explicit and easily understandable version of the same design philosophy.
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