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gringbot

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#1  Edited By gringbot

It wasn't until I played Hotline Miami 2 on my PC with my xbox one controller to realize the bumper buttons were absolutely terrible, as it uses those buttons a lot to play it. Glad to see them updating the controller, but I'm still stuck with the old one, unless I buy the console (which that probably wont happen)

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As vile as this stuff is, I think its a shame that this type of stuff is the only thing being covered about GG.

Every report just turns into focusing on the worst people, rather then coming anywhere near the issue that surrounds GG. This just fuels the hate on both sides, as one side uses it to justify generalizing and putting down an entire group of people, and the other side ends up fueling their belief their side of the story isn't being heard.

On one hand, I don't blame gaming sites to not touch on what's going on, because it always erupts into a pure mess, but it's honestly my belief that articles like these do not help the problem, but instead call attention to it even more.

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#4  Edited By gringbot

@joshwent:

Thanks for proving my point. That essentially means he lost his case, because he was indeed threatened with legal action. Failing to give credit and not paying for the royalties associated with sampling isn't legal, and to me is very similar to what we're dealing with here.

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“Good artists copy, great artists steal"

Vanilla Ice used the same mentality to defend his shitty single "Ice Ice Baby", and he lost in a copy-write lawsuit. So how is this situation any different?

There is a huge difference between inspiration and directly cloning from the success of others.

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#6  Edited By gringbot

It all makes sense now.

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#7  Edited By gringbot

Well, I personally expected them to get bought out eventually. To me, that was completely inevitable.

However, going for the highest bidder isn't always the best option. High price-tags means equally high expectations from your investors. And were talking about a company who's business is built entirely on advertising and data mining/selling with zero experience in hardware. You need investors who will be on a somewhat similar wavelength otherwise problems in development will surely arise.

"Nothing will change, other then we get more funding" is just complete bullcrap. This has NEVER been the case in any buyout. Sometimes that change is for the better, but its highly rare and requires both sides working together. These are two entirely different companies with two entirely different philosophies in creating technology.

Hey, I could be wrong, any one of us can be wrong at any time, but Facebook is the last company I would trust with them behind the wheel on anything, even with $2 Billion on its back. They have an extensive track record of horribly invasive and misleading business practices and a CEO that is a soulless husk of a person with the desire of a rhino on energy drinks and Viagra. There is just almost no way this will end well.

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#8  Edited By gringbot
@kevin_cogneto said:

@gringbot said:

@nycnewyork said:

I hate to break it to people, but the rift could never come to market without being bought. they did not have the resources to set up the manufacturing deals needed to do so. if it was not Facebook, it would have been Google or Microsoft. there would be the same QQing there is now.

I was thinking Valve was the perfect fit for them, not sure anyone would QQ if that happened.

Except Valve doesn't have anywhere near two billion dollars to throw around. They may be wildly successful by video game standards, but not by multinational corporation standards. Valve still only has 250 employees or something like that. In fact, I'd wager if Valve were to be sold, they'd probably go for less than Oculus did.

They were worth $3 billion in 2012, I'm sure that's gone up. But you're right about they don't have that money to go around though.

http://www.gamespot.com/articles/valve-worth-3-billion-report/1100-6365049/

I think the backlash will negatively impact on the success of the Rift. Obviously they needed an investor but Facebook is not helping them in the publicity department. Really based off what Facebook's track record it's not unreasonable to see why.

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@nycnewyork said:

I hate to break it to people, but the rift could never come to market without being bought. they did not have the resources to set up the manufacturing deals needed to do so. if it was not Facebook, it would have been Google or Microsoft. there would be the same QQing there is now.

I was thinking Valve was the perfect fit for them, not sure anyone would QQ if that happened.