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Grumbel

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3.7 stars

Average score of 96 user reviews

More of the good of Half Life 2 fun, but its age begins to show 0

Half Life: Episode Two was released in 2007, almost three years after the original Half Life 2 and marks the thus far last entry into the Half Life series and probably the end of Valves try to move the game into an episodic format. The gameplay is mostly the same as in the two previous entries in the series and continues to follow the route of the  linear first person shooter.After a short cutscene, giving an overview about what happened in the last game, Episode Two starts out exactly where the...

0 out of 0 found this review helpful.

Fantastic core gameplay, but some unfair enemies in later levels 0

Descent was developed by Parallax Software and released in 1995 for MS-DOS. like its sequels Decent II and Descent 3, the game puts the player in control of a little space ship that has to traverse underground mines and free them from their robot infestation. The control scheme allows full six degrees of freedom in the navigation through the 3D labyrinth.The structure of a level is noticeably simpler then in Descent II and Descent 3, puzzles or switches are not provided, instead everything is es...

1 out of 1 found this review helpful.

Not much survival horror, more a pleasently spooky adventure game 0

Silent Hill: Shattered Memories was released in 2011 and developed by Climax Studios, the game is a reimagening of the game in the series, and combines elements form the survival horror and point&click adventure genres. The games story follows Harry Mason has he travels around the town of Silent Hill in search for his daughter who has disappeared after a car crash. Psychiatry, which act as a framing device for the core story, act as bridge between chapters. The term survival horror is taken ...

0 out of 0 found this review helpful.

Recycled Half Life 2 bits alone don't make a good game 0

Half Life 2: Episode One was developed by Valve and released in 2006, around one and a half year after previous game Half Life 2. It was Valves failed attempt to turn the Half Life franchise into an episodic format, as only another episode would follow before the series went into hiatus in 2007. Episode One is like its predecessor a classic first person shooter, the gameplay is pretty much unchanged, while the graphics have gotten a little upgrade. The story picks up mere seconds after the incon...

0 out of 0 found this review helpful.

Solid low budget God of War clone with some technical issues 0

Garshasp: The Monster Slayer was developed by Dead Mage Inc. and released in 2011. The game is notable for being developed by an Iranian development team using some Free Software such as Ogre or OpenAL. In the game, set in persian mythology, the player takes the role of Garshasp, a warrior who goes on a journey to take revenge for his fallen brother. The gameplay takes some strong influence from the God of War series and follows most of its basic game mechanics.As in God of War the game is prese...

0 out of 0 found this review helpful.

Fantastic core gameplay, but frustrating later parts ruin it 0

Descent 3 was developed by Outrage Entertainment and released in 1999. The game follows the same base gameplay that the previous two games in the series did. The player is in control of a small spacecraft that is used to navigate through underground mines, caves and similar structures. Descent allows full six degrees of freedom controls in those environments, thus flying through a hole in the roof or diving through a hole in the ground are very common occasions. The graphics in Descent 3 stay re...

0 out of 0 found this review helpful.

Solid gameplay, but cliche story and monster closest ruin it 0

 Dead Space is a sci-fi survival horror game developed by Electronic Arts and released in 2008. In the game the player takes control of engineer Isaac Clarke, who battles himself through hordes of mutated creatures on the spaceship USG Ishimura. The setting takes quite some inspiration from movies like Event Horizon, while the gameplay is very similar to that of Resident Evil 4.As far as story is concerned there really isn't much positive to say about Dead Space. A few moments after arriving on ...

0 out of 1 found this review helpful.

A great start for an watery action/adventure 0

 Hydrophobia is an episodic action/adventure developed by Dark Energy Digital, in late 2010 for the Xbox360, with a PC version followed in mid 2011 released on Steam and a PS3 version later that same year. The game is set in the near future and puts you in the role of Kate Wilson, a systems engineer on the city-sized ship 'Queen of the World', who after a terrorist attack has to fight for her survival and stop the terrorists.The game currently exists under three names, "Hydrophobia", "Hydrophobi...

1 out of 2 found this review helpful.

Has its moments, but feels incomplete and repetitive 0

 Dark Void was released in 2010 and developed by Airtight Games. The game mixes regular third person shooting with Crimson Skies like air combat, a previous game form Airtight Games. The story focuses around a cargo pilot that while traveling through the bermuda triangle got catapulted into a another world where he has to fight of on alien invasion that targets earth.The game starts out with a ridicoulus long installation routine, that for some reason took two hours here. Not sure what went wron...

1 out of 1 found this review helpful.

15 years old, but it still holds up without a problem 0

 Star Wars: Tie Fighter was developed by LucasArts and originally released in 1994 for DOS on floppy. A year later it was rereleased as an enhanced CD edition featuring additional missions and full voice overs, which this review will focus on. The game is the sequel to Star Wars: X-Wing and just like it precesessor it focuses on building a complex simulation of the spaceships of the Star Wars universe instead of just an arcade shooter. The story focuses on the imperial side in this game and is t...

0 out of 0 found this review helpful.

25 years later it's still suprisingly addictive 0

Donald Duck's Playground (C64) was developed by Al Lowe and released back in 1984, it is what you would call today a mini-game collection for kids. You play as Donald Duck who has to make money to buy toys for his nephews. This is done by playing one of four jobs, each presented by a short mini game. One job has you catching and sorting vegetables, another has you sort cargo at an airport, one has you place toys into a self and the final one has you navigate a train around a simple track.  The b...

1 out of 1 found this review helpful.

A good Western FPS, but item hunt can often become tedious 0

Outlaws is a wild west first person shooter released in 1997 by LucasArts. It uses the Darkforces engine, one of the last Doom-like engines, meaning it doesn't allow full 3D scenarios, but supports slopes, limited looking up and down as well as buildings with multiple stories and simplistic polygon objects. Enemies continue however to be represented by simple 2D sprites.The game starts with an elaborate hand animated seven minute intro that portraits the death of James Anderson's wife and the ki...

0 out of 0 found this review helpful.

More visual novel then game, but a pretty good one at that 0

Infinite Space is a science fiction RPG/visual-novel developed by Platinum Games and released 2010 for the Nintendo DS. In the game the player takes control of Yuri, a 16 year old boy who wants to become an adventurer exploring the galaxy.The game starts out with an anime intro that is based on a few anime short movies created for advertisement purpose for the game. This by itself would be nothing special, but in the case of Infinite Space this causes some initial confusion as the intro doesn't ...

0 out of 0 found this review helpful.

A few minor issues can't spoil this great spy adventure 0

 Alpha Protocol is a RPG/stealth/shooter mix developed by Obsidian Entertainment and released in 2010. The game takes a lot of inspiration from Biowares Mass Effect, using a similar mix of third person shooter elements along with a dialog driven story. Unlike Mass Effect the game doesn't take place in a Sci-Fi universe, but instead in contemporary times, putting you into the role of the special agent Michael Thorton, who went rogue after an incident on his first mission and is now fighting again...

1 out of 2 found this review helpful.

Great start, but it's over way to quick 0

 Goin' Downtown was released in 2008 by Silver Style Entertainment. It is a classic 2D point&click adventure set in the New York of the year 2072. The story focuses around the depressed police officer Jake McCorly who investigates the suicide of a prostitute. The game only seems to be released in Germany with German language. The game is presented in a comic book like style with cell shaded 3D characters and hand painted backgrounds, somewhat similar to Runaway, it even provides an option to...

0 out of 0 found this review helpful.

Great game, but very short and fails to really get deep 0

Phantasmagoria was released in 1995 for the PC and developed by Sierra On-Line. Roberta Williams was responsible for game design and story. The game is a third person FMV based point and click adventure game, similar to Gabriel Knight 2: The Beast Within released by the same company the same year. In the game the player takes control of Adrienne Delaney, who together with her husband Donald Gordon, just moved into an old mansion previously owned by a famous 19th-century magician, who medd...

0 out of 0 found this review helpful.

Breathtakingly beautiful and borderline unplayable 0

The Void was developed by Ice-Pick Lodge and originally released 2008 in Russia followed by an international release in 2009. The game is probably best described as an resource management action-adventure with a heavy focus on artistic expression. While the game shares elements with games like Myst or Flower, it really is quite a different beast.The game puts the player into a role of a lost soul that hangs somewhere between life and death in a place called the Void. The players tasks is ...

1 out of 1 found this review helpful.

Highly enjoyable sci-fi adventure with a very detailed universe 0

 "Perry Rhodan: The Adventure", known in other regions as "The Immortals of Terra" or "Rhodan: Myth of the Illochim", is a 2D point&click adventure for the PC, released in 2008. The game is based on the Perry Rhodan science fiction novel series which has been running in Germany since 1961, knowledge of that series is however not required as the game will provide plenty of background information on the characters and the universe. The game puts the player into the role of Perry Rhodan, who af...

0 out of 0 found this review helpful.

A very well done gripping take on interactive storytelling 0

Overclocked was released in 2007 by the now defunct German developer House of Tales for the PC. This review focuses on the German language version. The point&click psycho thriller adventure puts the player into the role of David McNamara, an ex-army psychiatrist, who is tasked with finding out what happened to five college-aged teens that showed up armed, disoriented, confused and without memory in the New York. The memory of the patient is explored in the game in reverse chronological...

0 out of 0 found this review helpful.

Solid adventure, that gets interesting far to late in the game 0

Memento Mori was released in 2008 for the PC and is a classic point&click adventure. The game puts the player into the roles of Larisa Svetlova, an Interpol art theft specialist, and Maxime Durand, an art forger who was caught, but set free in exchange for offering his talents to the police. The two work together and try to solve the mysterious theft of some paintings and a connections of that theft with an ancient religious cult. This review was done based on the German language version, an...

1 out of 1 found this review helpful.

A great build-in hint system makes this flawed game enjoyable 0

 Myst was released back in 1993 and one of the first games to make use of the CD-ROM, featuring pre-rendered backgrounds and video sequences. It turned out to be one the best selling PC game of it time. The Myst: Masterpiece Edition was released seven years later in 2000, upgrading the graphics from 256 to 24-bit and adding hint system, but leaving the game otherwise unchanged. Another version of the game was released the same year called realMyst, featuring a fully realtime environment i...

0 out of 0 found this review helpful.

Fun while it lasts, but fails to achive true greatness 0

 Geheimakte: Tunguska (engl. Secret Files: Tunguska) is a classical point&click adventure released in 2006 for the PC, with later ports to the Nintendo Wii and Nintendo DS. The story of the game is centered around the explosion of an unknown object over Tunguska in 1908. The player takes control Nina Kalenkov who is investigating the disappearance of her father, who lead an expedition into the Tunguska incident a few decades earlier. Max Gruber, a colleague of her father, also becomes a play...

0 out of 0 found this review helpful.

Atrocious on many level, fails to create any kind of Metroid feel 0

 Metroid Prime Hunters was released in 2006 for the Nintendo DS and is a spin-off of the Metroid Prime series for the Gamecube and the Wii. The game takes place after the first Metroid Prime game, but as the story doesn't have any connection with the other games that hardly matters. The game features both a single player adventure mode as well as online multiplayer, I however haven't played the multiplayer, so I will focus on the single player.The game starts with receiving a cryptic message abo...

1 out of 1 found this review helpful.

Easier to consume then previously, but also flatter overall 0

Metroid Prime 3: Corruption was released in 2007 and marks the third and final entry in the Metroid Prime series (ignoring the Nintendo DS spin offs Metroid Prime: Hunters and Metroid Prime Pinball). Unlike its two predecesors this game didn't came out on the GameCube, but on its successor, the Nintendo Wii and large parts of the game design reflect this change in being build specifically around the Wiimote controller and its pointing and motion detection capabilities. The game also takes a more...

0 out of 0 found this review helpful.

Key improvements make this much more enjoyable then the first 0

Metroid Prime 2: Echoes was released in 2004 and is the sequel to the 2002 game Metroid Prime. The game follows directly into its predecessors footsteps, telling another tale in the Metroid Prime triology.The game takes place on the planet Aether, just like in the first game, a Phazon poisoned asteroid has crashed on the planet, devastating it and this time splitting the planet into two phases, a dark world and the regular light world. Samus Aran arrives at the planet after a emmergency ...

0 out of 0 found this review helpful.

Terrible combat and bad story ruin a decent action adventure 0

 Metroid Prime was released back in 2002 for the Nintendo GameCube and marks the first try in moving the Metroid series from 2D beginnings into a more modern 3D game. Instead of going with a third person perspective, the first person perspective was choosen. The gameplay however doesn't follow modern first person shooter controls as established by Halo, but uses its own unique control scheme and gameplay style.Movement in Metroid Prime follows classical Doom-like controls, where the left/...

0 out of 2 found this review helpful.

Diverts from the core formular in interesting ways 0

Metroid II was released back in 1991 for the original Game Boy. The game was the first one after the original NES Metroid game and introduces many new elements, game mechanics and a graphic style that have defined the series since then. The game however does also divert from other parts in the series. Most notably is this in the story. Samus is given the task to destroy all Metroids on the planet SR388. Ridley, Mother Brain or other classic Metroid enemies don't have part in this game. The...

0 out of 0 found this review helpful.

Obscure item locations, engaging core gameplay 0

Metroid on the NES is the game that started the Metroid series back then in 1986 and then was remade in 2004 with the game Metroid: Zero Mission on the GBA. I played the original NES version that comes as unlockable with Metroid: Zero Mission. Changes to the original NES version include graphics that are being a little squished to fit the GBAs lower screen resolution and the ability to save the password, so that one doesn't have to reenter it. To get a little closer to the original experience I ...

0 out of 0 found this review helpful.

There still is some Metroid in it, but lacks athmosphere 0

 Metroid Zero Mission is a remake of the original Metroid from the NES that was released some years after Metroid Fusion. Aside from the first few rooms and the boss fight against Mother Brain however, there really isn't all that much noticable reassemblence to the original NES Metroid. This is especially true since you are given almost all the weapons from Super Metroid, which in turn change the flow of the game quite a bit compared to the NES original.In terms of overall game mechanics it basi...

0 out of 0 found this review helpful.

Not all parts have aged well, but whats left is still great 0

 The first thing one notices when launching Super Metroid is that it is unusually option heavy for an Nintendo game. Not only can one configure the button layout, but also a few other things such as "moon walk" (walking backward when holding the shoot button) and icon cancel (automatically deselects icon on room change). The default control scheme is also pretty unusual in using X for shoot and A for jump, instead of the normal Y and B combination. That aside the control scheme also feels a litt...

0 out of 0 found this review helpful.

A very solid 2D Metroid adventure 0

I recently replayed Metroid Fusion for the Game Boy Advance. In terms of graphics the game still holds up nicely, it doesn't look quite as good as say a Castlevania on the NintendoDS, but as far as the GBA is concerned it is definitely one of the better looking games. Sound and music are also pretty good. The controls are a bit overloaded due to the lack of buttons on the DS, but work overall quite nicely. The L button lets you aim up or down in a 45 degree angle, holding R lets you shoot ...

0 out of 0 found this review helpful.

Far better then expected and the motion controls work fine 0

Lair was released back in 2007 and planed to be one of the Playstations 3's exclusive flagship titles, but turned out to be the game that bankrupted Factor 5 in the end. The game follows straight into the footsteps of the earlier Factor 5 games such as Rogue Leader, just instead of having a Star Wars setting, the game takes place in a fantasy world filled with dragons and other mystical creatures. This by todays standards seems a little odd, as most games today have moved away from the ...

0 out of 2 found this review helpful.

Sometimes great, but with just six hours its way to short 0

  In Brütal Legend you take control of Eddie Riggs, who is a roadie that gets thrown into a heavy metal inspired universe where he has to fight demons and other bad guys. The game combines aspects of open world, with hack&slash and real time strategy aspects.In terms of character design and dialog the game delivers as usual for a Tim Schafer game. The graphics also look rather good from a technical point of view and provide some great facial animation, nice floating hair and shiny ...

0 out of 1 found this review helpful.

Not bad, not great, just kind of average 2

 Lets start with the bad things. The game is short, really short. I already knew that it was gonna be short and its to be expected to be smaller then a full game, but I didn't expected it to be this short. In just around three hours I was through the main game and it really ended up feeling more like an elaborate tutorial then a proper full game.The graphics are also not all that great and while my not-so-great graphics card is certainly getting some of the blame for that, I have seen bet...

1 out of 6 found this review helpful.

Near perfect mix of tactic shooter, rpg and space exploration 0

Unlike Bioshock and a few other modern console ports, Mass Effect does not support a gamepad, so I had to go with mouse and keyboard, which however worked quite fine, as the UI of Mass Effect has been changed quite a bit to work well with mouse and keyboard.The game puts you in the shoes of Shepard on a quest to save the galaxy. RPG typical you can create a custom character at the start of the game and as always I chosed to pretty much skip that step and go with one of the provided default chara...

0 out of 1 found this review helpful.

Not quite as good as in the golden age, but still lots of fun 0

Sam & Max: Season 1 tries to continue what LucasArts stopped doing a decade ago, namely being a point&click adventure in the very classical sense. The interface is for most part what you expect, you have an inventory as usual, classic dialog trees and control your character by good old point&click. The interface however got simplified in that you no longer have any verbs left, actions are automatically triggered by simply clicking on things. While the world is presented in 3D this ti...

0 out of 0 found this review helpful.

Awesome remake of the orignal, highly recommend 0

[This review was done while playing the Windows version on Linux in Wine]Some days ago I picked up Tomb Raider: Anniversary for the PC (yes, thats the old one, not the new Underworld). Its a standard Windows game, of course, but it actually works near perfectly under Linux in. No hacks or cracks requires, it works out of the box. The only issue I could find is that one has to disable reflections in the display setting of the game, since they cause some graphical glitches. Those aside the game ru...

1 out of 2 found this review helpful.

Great game, great replayability, just a little on the sort side 0

[This review was written while playing the PC version on Linux in Wine]Just as Tomb Raider: Anniversary, Legend works near perfect in Linux in Wine. One additional issue issue is that the "next generation graphics" option doesn't work and causes plenty of graphical glitches which makes it unusable, so one has to play with the low graphic settings, which by the way is the same graphic quality that Anniversary had, which didn't have a "next gen" option. The water reflexions have to be disabled too...

0 out of 0 found this review helpful.

Not a worthy SoT successor, but still good 0

After Warrior Within Two Thrones however was a pleasant supprise. It is still nowhere near as good as Sands of Time, but it actually is a good game on its own. The level design is back to being linear and the map screen is gone. The game actually feels a little to linear at times, since often your path is predetermined by a number of 'jump-spots', leaving little room for exploration, but thats still better then the other end of the spectrum. Unlike Warrior Within it actually features a proper st...

0 out of 1 found this review helpful.

Annoying,frustrating and one of the worst sequels ever 0

[This review was written while playing the Windows version of the game in Linux under Wine]On the technical side, Warrior Within has the same small problems as Sands on Time, but adds some more on top of it. It requires a no-cd crack to function in Wine and when you up the graphic detail level the picture ends up being upside down. Playing a bit around with the detail level and Wine configuration makes things playable, but still leaves a little upside-down artefact when one slows down the time. ...

0 out of 5 found this review helpful.