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Hellmouth

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Skyrim - More than just snow and ice

For those who are familiar with The Elder Scrolls series, the automatic assumption of Skyrim is a land of snow and ice, inhabited with a race of big, burly, and hairy Nords living as Vikings. This assumption is not completely off-base, as the only tastes of Skyrim anyone has encountered in the games are the upper portions of Cyrodiil, most notibly the city of Bruma, and the island north of Morrowind, Solstheim.

In Oblivion, we see a bit of Nordish land, and it is completely covered in snow. In the Morrowind expansion, Bloomoon, the island of Solstheim is a place completely covered in snow, with many Imperials making jokes that if they could export snow, they’d be the richest people in Tamriel.

However, the problem with each of these lands, is that they are not actually a part of Skyrim, nor do they show what Skyrim really is. In order to find information as to what Skyrim is like, one needs to perform a search in the number one source of TES lore, The Imperial Library. There, they have two books, written by the developers, known as “Pocket Guide to The Empire.” It comes in two additions, Volume I and Volume III

In Volume I, it gives a description of the land of Skyrim as seen here:

The land of Skyrim is the most rugged on the continent, containing four of the five highest peaks in Tamriel (see Places of Note: Throat of the World). Only in the west do the mountains abate to the canyons and mesas of the Reach, by far the most cosmopolitan of the Holds of Skyrim, Nords of the pure blood holding only the barest majority according to the recent Imperial Census. The rest of Skyrim is a vertical world: the high ridges of the northwest-to-southeast slanting mountain ranges, cleft by deep, narrow valleys where most of the population resides. Along the sides of the river valleys, sturdy Nord farmers raise a wide variety of crops; wheat flourishes in the relatively temperate river bottoms, while only the snowberry bushes can survive in the high orchards near the treeline. The original Nord settlements were generally established on rocky crags overlooking a river valley; many of these villages still survive in the more isolated Holds, especially along the Morrowind frontier. In most of Skyrim, however, this defensive posture was deemed unnecessary by the mid-first era, and most cities and towns today lie on the valley floors, in some cases still overlooked by the picturesque ruins of the earlier settlement.

In addition, it gives mention of a few of the cities and landmarks there:

Haafingar (Solitude):

The home of the famous Bards' College, Haafingar is also one of Skyrim's chief ports, and ships from up and down the coast can be found at her crowded quays, loading timber and salted cod for the markets of Wayrest, West Anvil, and Senchal. Founded during Skyrim's long Alessian flirtation, the Bards' College continues to flaunt a heretical streak, and its students are famous carousers, fittingly enough for their chosen trade. Students yearly invade the marketplace for week of revelry, the climax of which is the burning of "King Olaf" in effigy, possibly a now-forgotten contender in the War of Succession. Graduates have no trouble finding employment in noble households across Tamriel, including the restored Imperial Court in Cyrodiil, but many still choose to follow in the wandering footsteps of illustrious alumni such as Callisos and Morachellis.

Windhelm:

Once the capital of the First Empire, the palace of the Ysgramor dynasty still dominates the center of the Old City. Windhelm was sacked during the War of Succession, and again by the Akaviri army of Ada'Soon Dir-Kamal; the Palace of the Kings is one of the few First Empire buildings that remains. Today, Windhelm remains the only sizable city in the otherwise determinedly rural Hold of Eastmarch, and serves as a base for Imperial troops guarding the Dunmeth Pass into Morrowind.

Throat of the World:

This is the highest mountain in Skyrim, and the highest in Tamriel aside from Vvardenfell in Morrowind. The Nords believe men were formed on this mountain when the sky breathed onto the land. Hence the Song of Return refers not only to Ysgramor's return to Tamriel after the destruction of Saarthal, but to the Nords' return to what they believe was their original homeland. Pilgrims travel from across Skyrim to climb the Seven Thousand Steps to High Hrothgar, where the most ancient and honored Greybeards dwell in absolute silence in their quest to become ever more attuned to the voice of the sky.

For current events, pre-Oblivion Crisis, in Volume III:

Current Events

The War of Bend'r-Mahk increased the territory that is considered Skyrim considerably, allowing the Nordic counts to swallow up many miles of eastern High Rock and Hammerfell. Resistance by the Bretons and the Redguards is feeble in the cities of Jehenna and Elinhir, and more active in the border zones of the countryside. The city-state of Dragonstar continues to be divided into western and eastern sections, walled off from one another, each with its own government, and each with an atmosphere of mistrust and fear. There are few days without an act of terror from one resistance group or another, though, so far little territory has changed hands since the days of the Imperial Simulacrum.

Solitude, always one of the richest and most influential counties in Skyrim, has grown ever more powerful, controlling much of the northern coastline following King Thian's alliance by marriage with Macalla, the Queen of Dawnstar. It has sought to expand its influence further by annexing several former Imperial fiefs, such as the island of Roscrea, ruled directly by the Emperor since Uriel V conquered it in the 271st year. It has begun sponsoring exploratory missions even farther from the mainland into the misty waters of the Sea of Ghosts.

Winterhold, Solitude's ancient rival, has also experienced a renaissance of power and influence. Refugees from Morrowind, far from burdening the eastern city, have brought with them new ideas, enriching her culture and stimulating its old mercantile spirit. Scholars from all over Tamriel have descended on the county since it became home to the Ysmir Collective, a library rescued from destruction in the east, and the cornerstone of academic life at the College of Winterhold.

Hrothgar and Whiterun have not been as fortunate as their coastal northern cousins. A dynastic feud, attacks by Hörme bandits and frost trolls, and a series of annihilating winters of alternating floods, droughts, and fires has crippled the area that was once considered the Imperial City of Skyrim. The population blamed and then curiously exalted the leader of the local witches' coven, Jsashe, a self-proclaimed priestess of Lorkhan. The Witch-Queen of Whiterun, as she is called, now wields effective control of the county, though her magic has not brought it prosperity as of yet.

  
I hope this will educate many of you guys at Giant Bomb about Skyrim.

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