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HPX

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HPX

73

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15

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While all Brad's criticisms are valid, I am surprised to learn that the PS4 version of the game is quite so rough; playing on Xbox, while I've certainly run into some animation hiccoughs, I've not encountered anything game-breaking.

It took me a while to gauge how I feel about it, I think mostly because I truly wanted a new Mass Effect game to be great, but I see now what the game is, as well as what it isn't. Over fifty hours in, I'm no longer having fun; quests feel like work and I don't particularly care for most of the characters whom themselves exist in a squandered fiction. Ultimately, Andromeda is repetitive due to its ambitions as an open-world game. It really does feel like an expansion of those quiet exploration tangents of the first game, on worlds with nothing much to do, specked with the same pre-fab bases and encounters, only now prettier--and truly so: Andromeda is beautiful, with stellar art design. But good art isn't enough to save a boring and uninspired game, touting the same name of one of last generation's strongest and most important entries. I'm really surprised.