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hsvlad

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In-game Photography - Part 2

In-game Photography

So after I last tried this, a few people got in touch with me with some recommendations and suggestions. I was shown a pretty awesome pair of Skyrim and New Vegas mods by Zelyre, but sadly I haven't managed to get it working just yet, but I'll keep trying. In the mean time I decided to take a look at Crysis 2. Using the impressive but staggeringly generically named "Quality Mod"  I was able to exaggerate the depth of field and because Cry-engine has per pixel motion blur I was close to being able to fake shutter speed but sadly I ended up having even less control of the images then I did in Garry's mod. It also doesn't help that the subject matter in Crysis 2 isn't nearly as interesting or relatable as HL2.  
 
Overall there is the potential for some amazing images to be pulled out of Crysis 2, but it's really not built in a way that makes it easy. A few of the more successful shots are below. I've also set up a Tumblr to keep this blog from getting too cluttered with this stuff, that last post was a million miles too long! 
 
http://hsvlad.tumblr.com/  
 
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 The main problem here, aside from the unavoidably sci-fi subject matter was that the image would automatically focus on the crosshair, instantly, which made interesting shot compositions difficult. It's a shame because Crysis has some absolutely fantastic DoF tech, not to mention motion blur.  
 
Anyway, my next target, assuming I can't get these Bethesda mods to work, will be Battlefield 3, though I doubt I'll be able to get much more then a glitched, hidden weapon and a console command to hide the HUD. Failing that there must be some Arma II mods I could look at...
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